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Bad Call Mission Walkthrough – Crime Scene Cleaner 2024

In the game “Crime Scene Cleaner” you’re helping out criminals with whatever mess they left at the certain location. This involves cleaning blood, removing revealing items, and collecting evidence. The first clean-up is named “Bad Call” where you’re sent to a Drug Dealer’s Apartment to take care of things. But can you? Here’s how.


Key Mission Steps:

1 – Gain access to Apartment 23
-> Find the Key to the front door or go in through the back.

2 – Collect the evidence in the Apartment and in the Attic.
-> They can be found in the Lounge, the Bonsai Room, the Kitchen, the Backroom, Attic #1, and Attic #3.

3 – Move the Furniture back to its place.
-> In the Lounge, the Bonsai Room, and the Kitchen.

4 – Steal valuables and get rich!
-> In the “Hidden Apartment”, the Courtyard, the Bathroom, the Lounge, the Bonsai Room, the Kitchen, and the Attic Room #2.

5 – Pick up all the garbage and mop all the floors, walls, and ceilings. Then, pack all the garbage into your truck.

6 – Find all the Secrets and Cassette Tapes!
-> Secret 1: The Gardener (Lucky Keys 1 and 2)
-> Secret 2: Rooftop
-> Secret 3: The other Apartment
-> Cassette 1: The Gardener (Lucky Keys 1 and 2)
-> Cassette 2: The Attic
-> Cassette 3: The other Apartment

-> Chapter 1: Trial by Blood
-> Chapter 2: Toxic Love
-> Chapter 3: Short Circuit
-> Chapter 4: Italian Job
-> Chapter 5: Affair with Death
-> Chapter 6: Friendly Fire
-> Chapter 7: Party’s Over
-> Chapter 8: Modern Art
-> Chapter 9: Call in Dead


Find a Way Into Apartment 23

After the call with Tyler, find a brightly lit blue door with a yellow “Eviction Notice” warning. Open the door and go upstairs.

When you reach the top of the stairs from the building entrance, go straight into an open room filled with garbage. Look for a door blocked by planks. Break through the planks by punching them to proceed.

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The door barricaded by planks

STEAL:
100$ – Main Room: On top of a broken cabinet.
100$ – Main Room: Inside a drawer of a small table.
100$ – Main Room: In front of the bathroom door, near statue.
50$ – Bathroom, next to the “Lucky Key”.

STORY COLLECTIBLES
Eviction Notice – On the floor below the table with the lamp.
Lucky Key 1 – In the Bathroom of the “Hidden Apartment”.

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The location of the Lucky Key in the Bathroom of the Hidden Apartment

The “Hidden Apartment” features two windows: one opens to the balcony while the other remains boarded up. Remove the boards, step out, and proceed cautiously to the left, leading you to the rooftop. This space unveils another secret.

Back at the “Hidden Apartment” exit through the makeshift ramp and the balcony. Break through the boards covering the window to access the Courtyard.

Head outside and ascend the fire escape stairs. Once at the top, engage with the ladder on your left to lower it. You can access the Dealer’s Apartment through here. Remove the wooden boards from the window and carefully crouch into the apartment. Prior to proceeding, utilize the ladder to descend to the ground level. There, atop a large box, you’ll find a key collectible (Story Item: Lucky Key).

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The second Lucky Key on top of a box

Facing the door behind you, a heart-marked door is to your right – where the basketball court is. Further ahead, there’s a gated entrance, a red table adorned with flowers, and a story collectible (Gardener’s Recording) nestled in a flower pot.

Unlock the barred gate using a Lucky Key discovered earlier to access the room. Upon entering, seize two small packs from a shelf – totaling 200$. Proceed down the plant-filled corridor to encounter another locked door. Utilize the second Lucky Key collectible to open it. Within this room, acquire a Cassette Collectible titled “Cieszyn’s Venice,” alongside a package valued at 700$.

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The first cassette collectible

All items are gathered in the courtyard except for one “Secret”. Enter the basketball court (the door with the heart) and score once. Let’s proceed to explore the Dealer’s Apartment on the top floor. The key to the apartment is located to the right of the door on the initial metal shelf unit. Simply clear the boxes in that area to obtain the Key to Apartment 23.

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Dealer’s Apartment

The Dealer’s Apartment has 10 rooms: A Foyer, a Corridor, a Bathroom, a Lounge, a Bonsai Room, a Kitchen, a Backroom, and three rooms in the Attic.

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Overview Map of the Dealers Apartment
1 Foyer 2 Corridor 3 Bathroom 4 Lounge 5 Bonsai Room 6 Kitchen 7 Backroom 8 Attic 1 9 Attic 2 10 Attic 3

Objectives in the Dealer’s Apartment:
– Wipe all the Blood
– Get rid of the trash
– Collect 5 evidence
– Move the furniture back to its place (20)

Objectives in the Attic:
– Wipe all the Blood
– Dispose of trash and blood paintings
– Collect Evidence (4)

To initiate the cleaning process, access your tools menu by pressing TAB and choose the bucket. Locate a faucet in the bathroom. Position the bucket under the tap to fill it with water. Transport the bucket to the areas requiring cleaning. Prior to using the mop, you can opt for detergent and mix it with the water in the bucket. When changing the cleaning solution, transport the used bucket back to the tap and replenish it with fresh water.


1 – Foyer

Use the mop from the water-filled bucket to clear footprints and stains from the floor. Retrieve the Key Collectible: “Key to Apartment 23” from the drawer unit and remove the bloodstain. You only need to take the key if you enter through the rear entrance.

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The clean foyer

2 – Corridor

The Corridor is a bit more messy. There are blood tracks and stains on the floor, on one wall, and a handprint on the window sill. The window is also the back entrance to the apartment. You can enter it through the “Hidden Apartment”.

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The clean corridor bathroom to the right lounge to the left

3 – Bathroom

Clean the bathroom floor and sink area. Additionally, there is a bloody footprint outside the bathroom door.

STEAL:
100$ – Inside the “Volcano!” book next to the toilet.

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The clean bathroom

4 – Lounge

The lounge resembles a disaster zone, marked by numerous stains on the floor, walls, and ceiling, with furniture scattered haphazardly. Prioritize cleaning the furniture and items with a sponge before using a mop to avoid displacing them. If unable to return them to their original positions immediately, place them neatly in a clean corner for temporary storage. Notice the items gleam once they are cleaned.

EVIDENCE:
Flip-phone on the floor – Crime Evidence: Dealer’s Phone.

MOVE FURNITURE:
White Pillows – Sofa in front of the TV. One of them is in the Bonsai Room.
Two Chairs – Next to the big round wooden table.
Four Green Pillows – Cushions for the Chairs.
Small Wooden Table – Next to the White Sofa
Shisha? – On top of the Small Wooden Table
Guitar – Left of the TV cabinet.

STEAL:
100$ – On the floor of the drawer unit next to the TV.
200$ – Two packages inside the first drawer of said drawer unit.
100$ – Second Drawer of green sofa drawer unit.

STORY COLLECTIBLE:
Book – On the drawer unit next to the TV.

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The clean lounge Bonsai room to the left

5 – Bonsai Room

The Bonsai Room features a circular zebra-patterned carpet paired with a white round table adorned with a bonsai tree. This room introduces the use of a garbage can. Holding the garbage can causes trash to glow in a light green hue for easy identification. To clean the carpets, utilize a sponge. Remember to wipe away any handprints on the white table.

EVIDENCE:
Phone on top of the drawer unit – Crime Evidence: Phone.

MOVE FURNITURE:
Stereo Box – Move it back to the left of the drawer unit.
Green-Yellow-Red Bong – On top of the white table.

STEAL:
100$ – On top of the white, round table.

STORY COLLECTIBLE:
Medal for one Year Sobriety – At the center of the white round table.

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The pristine Bonsai Room leads to the Kitchen on the left

6 – Kitchen

The dead body is in the kitchen. You need to move it to the car, treating it like a bag of garbage. But first, retrieve the key piece of evidence: a knife lodged in the victim’s back.

The majority of the waste is found in the kitchen. Transition to using a garbage bag and proceed to collect the highlighted items.

Glance out the window. An elevator is visible, but it’s unopenable. Return to the Corridor, exit through the previously unbarred window mentioned in this guide. Proceed to the kitchen window from the fire escape balcony, and remove the wooden bars obstructing it. Subsequently, open the kitchen window from inside and dispose of your garbage down to the car below.

Take the elevator down. It will stop in front of a barred-up window. Punch the boards and get inside. You will unlock one of three secrets. There is a cassette on a shelf in this room (Epitaph of a Good Friend).

BODY (1)

EVIDENCE:
Knife in the back of the victim. – Crime Evidence: Knife.
Notebook at outside of the Window Sill – Crime Evidence: Customers List

MOVE FURNITURE:
Small Shelf – Next to the window above the bin.

STEAL:
100$ – Top Drawer of the Kitchen Drawer Unit.

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The tidy kitchen with the entrance to the back room The elevator is visible through the window

7 – Backroom

The backroom features an access door leading to the attic. Open it to investigate the source of the dripping. Be prepared, as another victim may be revealed.

BODY (1) – After opening the attic.

EVIDENCE:
Money on the table – Crime Evidence: Cash.

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The tidy backroom featuring an attic ladder to the right

8 – Attic

Access the Attic via the staircase located in the Backroom. Within the Attic, you will find three rooms.

8.1 – Attic Room #1

The Attic entrance reveals a scene with bloodstains on the floor and two pieces of evidence displayed on a pinboard.

EVIDENCE ON THE PINBOARD:
Crime Evidence: Photos – Two sets

STORY COLLECTIBLES:
Ropes & Knots Book – Near the ropes
Classical Music Collection – Cassette next to the radio.

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The pristine attic room with an adjoining door to the second room

8.2 – Attic Room #2

The room containing marijuana plants also features a sink, which you can utilize along with the bucket.

STEAL:
2x Big pack of Marihuana – 700$ each
3x Medium packs of Marihuana – 300$ each
2x Small packs of Marihuana – 100$ each

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The second attic chamber housing the marijuana plants

8.3 – Attic Room #3

In the final room of the Attic, the pivotal scene unfolds. Within lies the third victim amidst five ominous “blood paintings.” Begin by shattering the paintings before carefully retrieving the shards with the aid of the garbage bin.

EVIDENCE:
Crime Evidence: Camera
– The Polaroid camera next to the TV.
Crime Evidence: Student ID – Behind the big painting, where the victim was.

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The attics final chamber devoid of all traces

Conclude by transporting the three bodies and all the filled garbage bags to your truck.

-> Chapter 1: Trial by Blood


Copyright by Camzillasmom.

Unauthorized copying and republishing of this content is strictly prohibited.

Crime Scene Cleaner is available on Steam