In Unknown 9: Awakening, players are tasked with discovering a total of 257 collectibles, which can be located in the in-game “Collection” section under Collectibles, Scribings, and Documents. Below, you’ll find a detailed guide outlining the locations of each item, organized in the same structure as presented in the game.
More Collection Guides:
-> Chapter 1: Richat Structure
-> Chapter 2: Chamiri
-> Chapter 3: Suknasari Forest
-> Chapter 4: The Morning Star I
-> Chapter 5: Chamatkari Mandir
-> Chapter 6: The Morning Star II
-> Chapter 7: Quinta Matos
-> Chapter 8: The Morning Star III
-> Chapter 9: Anatolia
-> Chapter 11: Dasuden
-> Chapter 12: Peshanden
-> Chapter 13: Reithden
- Collectibles
- Artifacts
- LYS Coins
- Ascension Cards
- Sahin Tiles
- 1. Sahin Tile 1
- 2. Sahin Tile 2
- 3. Sahin Tile 3
- 4. Sahin Tile 4
- 5. Sahin Tile 5
- 6. Sahin Tile 6
- 7. Sahin Tile 7
- 8. Sahin Tile 8
- 9. Sahin Tile 9
- 10. Sahin Tile 10
- 11. Sahin Tile 11
- 12. Sahin Tile 12
- 13. Sahin Tile 13
- 14. Sahin Tile 14
- 15. Sahin Tile 15
- 16. Sahin Tile 16
- 17. Sahin Tile 17
- 18. Sahin Tile 18
- 19. Sahin Tile 19
- 20. Sahin Tile 20
- 20. Sahin Tile 21
- 22. Sahin Tile 22
- 23. Sahin Tile 23
- 24. Sahin Tile 24
- Extractors
- 1. Extractor 1
- 2. Extractor 2
- 3. Extractor 3
- 4. Extractor 4
- 5. Extractor 5
- 6. Extractor 6
- 7. Extractor 7
- 8. Extractor 8
- 9. Extractor 9
- 10. Extractor 10
- 11. Extractor 11
- 12. Extractor 12
- 13. Extractor 13
- 14. Extractor 14
- 15. Extractor 15
- 16. Extractor 16
- 17. Extractor 17
- 17. Extractor 18
- 19. Extractor 19
- 20. Extractor 20
- 21. Extractor 21
- 22. Extractor 22
- 23. Extractor 23
- 24. Extractor 24
- 25. Extractor 25
- 26. Extractor 26
- 27. Extractor 27
- 28. Extractor 28
- 29. Extractor 29
- 30. Extractor 30
- 31. Extractor 31
- 32. Extractor 32
- 33. Extractor 33
- 34. Extractor 34
- 35. Extractor 35
- 36. Extractor 36
- 37. Extractor 37
- 38. Extractor 38
- 39. Extractor 39
- 40. Extractor 40
- 41. Extractor 41
- 42. Extractor 42
- 43. Extractor 43
- 44. Extractor 44
- 45. Extractor 45
- 46. Extractor 46
- 47. Extractor 47
- 48. Extractor 48
- 49. Extractor 49
- 50. Extractor 50
- 51. Extractor 51
- 52. Extractor 52
- 53. Extractor 53
- 54. Extractor 54
- 55. Extractor 55
- Scribings
- Tree of Life
- The Three Bodies
- Anomalies
- 1. Anomaly 1
- 2. Anomaly 2
- 3. Anomaly 3
- 4. Anomaly 4
- 5. Anomaly 5
- 6. Anomaly 6
- 7. Anomaly 7
- 8. Anomaly 8
- 9. Anomaly 9
- 10. Anomaly 10
- 11. Anomaly 11
- 12. Anomaly 12
- 13. Anomaly 13
- 14. Anomaly 14
- 15. Anomaly 15
- 16. Anomaly 16
- 17. Anomaly 17
- 18. Anomaly 18
- 19. Anomaly 19
- 20. Anomaly 20
- 21. Anomaly 21
- 22. Anomaly 22
- 23. Anomaly 23
- 24. Anomaly 24
- 25. Anomaly 25
- 26. Anomaly 26
- 27. Anomaly 27
- 28. Anomaly 28
- 29. Anomaly 29
- 30. Anomaly 30
- 31. Anomaly 31
- 32. Anomaly 32
- 33. Anomaly 33
- 34. Anomaly 34
- 35. Anomaly 35
- 36. Anomaly 36
- 37. Anomaly 37
- 38. Anomaly 38
- 39. Anomaly 39
- 40. Anomaly 40
- 41. Anomaly 41
- 42. Anomaly 42
- 43. Anomaly 43
- 44. Anomaly 44
- 45. Anomaly 45
- 46. Anomaly 46
- 47. Anomaly 47
- 48. Anomaly 48
- 49. Anomaly 49
- 50. Anomaly 50
- 51. Anomaly 51
- 52. Anomaly 52
- 53. Anomaly 53
- 54. Anomaly 54
- 55. Anomaly 55
- 56. Anomaly 56
- 57. Anomaly 57
- 58. Anomaly 58
- 59. Anomaly 59
- 60. Anomaly 60
- 61. Anomaly 61
- 62. Anomaly 62
- 63. Anomaly 63
- 64. Anomaly 64
- 65. Anomaly 65
- 66. Anomaly 66
- 67. Anomaly 67
- 68. Anomaly 68
- 69. Anomaly 69
- 70. Anomaly 70
- Documents
Collectibles
Artifacts
1. Runic Battery
Chapter 1: Richat Structure
At the beginning of the chapter, players are introduced to the combat mechanics. After the battle, take the time to explore the tables, where you will discover an artifact adorned with a mysterious symbol.
2. Stones of Xi’an
Chapter 3: Suknasari Forest
In the room featuring the Sahin Table, where Haroona must align the beams in the Fold, you can find it to the left of the destructible wall. While the scan may not reveal any details, you will spot a white dot…
3. Paleolithic Flute
Chapter 5: Chamatkari Mandir
Just before descending into the hostile area featuring the elephant statues at the chapter’s conclusion, you’ll find the Artifact on the left side.
4. Gold Cape of the Three Bodies
Chapter 7: Quinta Matos
After successfully navigating over the Doctor and his henchmen, you’ll ascend a wooden wall, during which Luther will remark on his advancing age. Proceed along the path and descend into a cavern. As soon as you enter, turn left to discover the Artifact tucked away in a small side cave.
5. Game of PR
Chapter 8: The Morningstar III
Once you’ve rewired the antennas, proceed to the control room of The Morningstar III and open the displays. This artifact can be found in the museum.
6. Machina Stellaris
Chapter 8: The Morningstar III
This artifact can be found in the secret room of Vincent’s office. To access it, simply interact with the display located behind the desk.
7. Bust of Carthage
Chapter 9: Anatolia
Progress through the chapter until you defeat the first Gearhead and his minions. Next, enter a cave marked by a barred entrance. Navigate through the adjacent gap to access a room with an alcove. Inside this alcove, you’ll discover Coin 15 and the first Artifact from the Anatolia chapter.
8. Outlier Idol
Chapter 9: Anatolia
Continue through the chapter until you arrive at the room with the stalagmites highlighted by Haroona. In this area, you should detect the vibration of a Scribing. From there, proceed into a spacious round room where the Artifact and Scribing will be on your left. After entering the next section, ascend the stairs to your right, then drop down at the end of the path to retrieve the Artifact.
9. Tumbaga Mushroom Shaman
Chapter 11: Dasuden
Continue following the chapter walkthrough until you reach the first green gate. At the next camp, all personnel will be summoned to the mine, where Haroona will direct your attention to the center—a broken statue. In the center of this platform, you’ll find a table displaying the Artifact.
10. Divining Liver
Chapter 13: Reithden
At the start of the chapter, search for a skeleton on the floor that holds the artifact.
LYS Coins
1. Coin 1
Chapter 1: Richat Structure
After the camp, where Haroona learns to “crush” explosive canisters, the two ascend a wall to reach a small campsite featuring a single tent. The coin rests atop one of the crates.
2. Coin 2
Chapter 2: Chamiri
After vanquishing the hostiles at the market, Haroona can proceed through a green door at the far end, entering a serene courtyard reminiscent of a garden. Explore the low stone walls to uncover a hidden coin.
3. Coin 3
Chapter 3: Suknasari Forest
Immediately after the room with the Sahin Table, descend the vines and break through a tree to create a crossing. While the main path directs you to the right, veer left instead to discover this coin nestled beside a skeleton.
4. Coin 4
Chapter 4: The Morning Star I
Check the tables at the bar on the “Morning Star”; that’s where you’ll discover this coin.
5. Coin 5
Chapter 4: The Morning Star I
Locate the Crew Quarters and conduct a thorough search. You’ll find the coin in one of the bedrooms, resting atop a wooden box.
6. Coin 6
Chapter 5: Chamatkari Mandir
At the campsite featuring two elephant statues, there is a large tent on the right side that you can enter. The coin is located on the table inside.
7. Coin 7
Chapter 6: The Morning Star II
Buchra will open the office located behind the bar, where a coin rests on the coffee table.
8. Coin 8
Chapter 7: Quinta Matos
The mansion’s second floor boasts a bedroom with an ensuite bathroom. You can find the coin located beneath the mirror in the bathroom.
9. Coin 9
Chapter 7: Quinta Matos
Continue your journey through the story until you reach the red door leading out of the greenhouse. In the next area, pause before you pass through the following red door to explore the statue up the stairs and collect Coin 9.
10. Coin 10
Chapter 7: Quinta Matos
At the base of the winding staircase, a coin lies atop the table, waiting to be discovered.
11. Coin 11
Chapter 9: Anatolia
In the initial hostile zone, where the forcefield dome is situated, examine the area next to the controls for the forcefield.
12. Coin 12
Chapter 9: Anatolia
Once you cross the bridge, keep an eye out for a small cave just beyond it. Inside, you’ll find a coin waiting for you.
13. Coin 13
Chapter 9: Anatolia
Advance to the next hostile zone where Luther is ambushed. Look for a lengthy corridor carved into the mountain on your left; a coin awaits you at its end.
14. Coin 14
Chapter 9: Anatolia
After reuniting with Luther, proceed to the next area through the red door. On the other side, you will find this Lys Coin nestled in an alcove.
15. Coin 15
Chapter 9: Anatolia
Defeat the Gearhead and his minions, then proceed to the next cave area. While the main path is obstructed, you can navigate through a narrow gap in the rocky wall. Once you emerge on the other side, you’ll discover Coin 15 nestled beside an Artifact in a small alcove.
16. Coin 16
Chapter 9: Anatolia
Advance to the next hostile zone. Inside a chamber sculpted from stone, you will discover Coin 16.
17. Coin 17
Chapter 9: Anatolia
Soon, you will discover a chamber embellished with stalagmites, where the aura of a scribe lingers. Continue along the path until you arrive at a magnificent room, dominated by a grand altar-like table at its center. Upon this stone table lies the coveted coin.
18. Coin 18
Chapter 9: Anatolia
Move on to the next area, where you will find the final coin of this chapter resting on the ground near a closed door.
19. Coin 19
Chapter 11: Dasuden
At the beginning of the chapter, you and Buchra enter a cave. Before passing through the first red door, be sure to search for a skeleton nearby; it holds a coin.
20. Coin 20
Chapter 11: Dasuden
Later in the chapter, after Haroona and Buchra have relocated the crane to access a larger building filled with mining carts, you’ll face a wave of enemies while Buchra searches for an escape route. Once the battle concludes, a previously locked office will become accessible, allowing you to retrieve the Coin from the desk.
21. Coin 21
Chapter 11: Dasuden
After rescuing Buchra, ascend a wall and navigate through a narrow opening to access a new hostile area. As you emerge from the tight space, keep an eye out for this coin resting on the nearby boxes.
22. Coin 22
Chapter 12: Peshanden
Upon opening the second “Sahin Gate” in this chapter, clear the area of hostiles and look for a coin on the table situated at the back.
23. Coin 23
Chapter 12: Peshanden
Following the cutscene in which Haroona triumphs over the Gearhead, you can resume play in a dimly lit corridor that leads to the blue beam. Turn around and proceed to the left, where you’ll find the coin.
24. Coin 24
Chapter 12: Peshanden
Next, you’ll encounter a large camp of hostiles. Near the green gate, look for the final coin resting on top of a small box.
Ascension Cards
1. Scrutinize Human Limits
Chapter 1: Richat Structure
Proceed past the first “Echo” you come across and enter the next camp. You will discover this Ascension card located in the infirmary tent.
2. Define Allies & Enemies
Chapter 2: Chamiri
When Haroona indicates the Lighthouse in the distance, move through the next green door. Continue onward until you reach the next hostile zone, where guards are stationed atop the building. Defeat them, then leap to the neighboring building and ascend its vines to progress.
At the top of the building, follow the path to the rear and remove the boxes blocking your way. Here, at the back, overlooking the previously hostile area where Haroona mentioned the lighthouse, you’ll discover the Ascension Card resting on a table.
3. Force a Fight and Fail
Chapter 3: Suknasari Forest
In the area where you learn “Ripple,” defeat the hostile forces and then turn to search the bridge. You’ll find the Ascension Card resting atop a wooden box.
4. Burn Down Your Temple
Chapter 5: Chamatkari Mandir
After encountering the blocked bridge, you will arrive at a campsite featuring a forcefield. Search for a table that holds this Ascension Card atop it.
5. Ascension
Chapter 6: Morning Star II
Buchra will be opening the office located behind the bar, where the Ascension Card awaits on the table.
6. Dive Deeper
Chapter 7: Quinta Matos
The Ascension Card can be found within the greenhouse.
7. Become an Instrument of Purpose
Chapter 7: Quinta Matos
The second Ascension Card is located on a coffee table in the Mansion’s Workshop. The cards are not in sequential order, so you will collect this one first.
8. Forge Your Path
Chapter 11: Dasuden
Once you’ve moved the crane aside, you’ll arrive at a large building. In the engine room, home to Extractor 47, search for a crawlspace on the right. This will lead you upstairs, where you can find the Ascension Card on a desk.
Note: The pick-up order for the Ascension Card is incorrect. It is listed as #1 in the in-game menu, but the next card is actually the first one to be collected.
9. Envision with Shocking Clarity
Chapter 11: Dasuden
At the camp with the crane, where Luther is stirring up trouble once more, be sure to search the uppermost area for this Ascension Card.
Note: The pick-up order for the Ascension Card is incorrect. It is listed as #2 in the in-game menu but will appear first during the playthrough.
10. Embrace the Shadow
Chapter 12: Peshanden
After parting ways with Buchra and traversing the already open fourth Sahin Door, Haroona will enter a green-lit doorway that leads into the largest hostile area encountered in this chapter. At the far end, an Ascension Card awaits atop a wooden box.
Sahin Tiles
1. Sahin Tile 1
Chapter 7: Quinta Matos
Descend the winding staircase into the caves, where you’ll encounter hostiles to defeat. Examine the wooden structure, clearing away all the surrounding boxes to access the small room within. Inside, you’ll discover Anomaly 37, along with Sahin Tile 1.
2. Sahin Tile 2
Chapter 7: Quinta Matos
After the sequence, where you see the Doctor below you, glance back at the plank you just traversed; you’ll spot the Sahin Tile positioned in the left corner.
3. Sahin Tile 3
Chapter 7: Quinta Matos
Climb the wooden wall and proceed along the path that leads to a vast cave chamber. In this space, you will discover the Sahin Tile nestled on the floor.
4. Sahin Tile 4
Chapter 7: Quinta Matos
Climb the wooden wall depicted in the screenshot above to access a vantage point. From this elevated position, you will find the final Sahin Tile in the Quinta Matos chapter.
5. Sahin Tile 5
Chapter 8: The Morningstar III
After rewiring the antennas, head to the control room of The Morningstar III and open the displays. The Sahin Tile is located in the museum.
6. Sahin Tile 6
Chapter 8: The Morningstar III
This artifact is located in the hidden room of Vincent’s office. To access it, simply interact with the display situated behind the desk.
7. Sahin Tile 7
Chapter 9: Anatolia
The cave adorned with stalagmites opens into a large, circular chamber. In the center of this room stands a stone table, showcasing Lys Coin 17 and the Sahin Tile.
8. Sahin Tile 8
Chapter 9: Anatolia
Continue to the next area, where you’ll find a stone door and a climbable wall. In this space, you’ll come across a destructible wall—break it down to proceed. Be sure to collect Anomaly 45 and the Sahin Tile while you’re in this room.
9. Sahin Tile 9
Chapter 9: Anatolia
After finding the previous Sahin Tile, head back to the room with the closed stone door and climb the wall. Once you reach the far end of the path, descend briefly and then continue upward until you encounter Anomaly 46. Break through the wall, traverse the circular room, and take a right at the end to locate the Sahin Tile in the adjacent room on the left.
10. Sahin Tile 10
Chapter 9: Anatolia
Follow the path downward and break through the stone wall to enter the room with the round window. From there, proceed along the path beneath the window, where you will find the Sahin Tile concealed among some debris just below it.
11. Sahin Tile 11
Chapter 9: Anatolia
After the encounter with “Unknown 9” and the battle against hostiles, exit the round room via a collapsed pathway. As you descend through the dark cave, keep an eye out for the final Sahin Tile in this chapter, located to the left, just after you leave the round room.
12. Sahin Tile 12
Chapter 11: Dasuden
At the start of the chapter, you lift Luther over a stone wall and proceed with Buchra. When the path diverges in the first cave corridor, continue straight ahead to discover the first Sahin Tile of the chapter.
13. Sahin Tile 13
Chapter 11: Dasuden
Once you pass through the first gate marked by the green light, take a moment to explore the small storage area on your right. You’ll find a Sahin Tile there.
14. Sahin Tile 14
Chapter 11: Dasuden
After passing the large building adorned with multiple train tracks, Haroona and Buchra enter a section featuring wooden platforms—a designated office area. Nearby, beside a pinboard, they find Sahin Tile 14.
15. Sahin Tile 15
Chapter 11: Dasuden
Exit the cave and rendezvous with Luther at the far end. Follow him until he descends. Before you do, take a moment to ascend the stairs and search the platform for Sahin Tile 15, which can be found on one of the tables.
16. Sahin Tile 16
Chapter 12: Peshanden
At the beginning of the chapter, defeat the first group of enemies at the top of the winding staircase, and then help Buchra pass through the red door. Once you reach the bottom of the next staircase, look for an opening in the wall. Crouch to slip through and collect the Sahin Tile on the other side.
17. Sahin Tile 17
Chapter 12: Peshanden
Upon discovering Reika’s first echo, descend the lengthy wall to reach the next section of the dark structure, where a blue beam illuminates the area to your left. Before entering the open round door, veer left to find a passage that leads to Sahin Tile 17.
18. Sahin Tile 18
Chapter 12: Peshanden
Step through the door and enter a room dominated by a large ball at its center. A pathway descends to the lower section of the room, beneath the ball, where you will discover a Sahin Tile.
19. Sahin Tile 19
Chapter 12: Peshanden
Proceed with the narrative until you arrive at the next hostile zone marked by a red dome. In this collapsed passage, you will find Sahin Tile 19 lying on the floor.
20. Sahin Tile 20
Chapter 12: Peshanden
Following the Gearhead fight cutscene, you will enter a corridor that leads to the chamber emitting a blue beam. Inside, break through a wall, traverse the passage, and you will discover the Sahin Tile at the far end.
20. Sahin Tile 21
Chapter 13: Reithden
Upon discovering the ruins of Reithden, you will encounter the first Sahin Tile positioned along the path atop a carved stone.
22. Sahin Tile 22
Chapter 13: Reithden
Before climbing the vines on the opposite bank of the river, make sure to explore the cave on the left, where you’ll find a Sahin Tile.
23. Sahin Tile 23
Chapter 13: Reithden
Explore the ruins atop the vines to discover Sahin Tile 23.
24. Sahin Tile 24
Chapter 13: Reithden
Proceed through the Sahin Gate ahead. At the broken bridge, descend using the vines and follow the path below. From this point on, remember to frequently check your right side as you ascend. There, you’ll discover a cave with statues, where the final tile is hidden.
Extractors
1. Extractor 1
Chapter 1: Richat Structure
In this camp, you will learn how to “crush” explosive canisters, including one of the crushable items known as Extractor 1.
2. Extractor 2
Chapter 1: Richat Structure
Extractor 2 belongs to the first group, which features an energy barrier. It is located within one of the tents.
3. Extractor 3
Chapter 2: Chamiri
The Extractor is located just outside the bar where you arrived.
4. Extractor 4
Chapter 2: Chamiri
Proceed through the first green gate, then take a right and descend the stairs into the alley, where you can “defeat” Extractor 4.
5. Extractor 5
Chapter 2: Chamiri
Return to the green glowing gate where you first entered and proceed to the staircase that ascends above. The Extractor is located in the alley just beneath this staircase.
6. Extractor 6
Chapter 2: Chamiri
This Extractor is located in the first secured area on your route to the docks upon arriving in Chamiri. It hangs at the bottom of a balcony, just beyond the accessible zone. Simply approach it and destroy it.
7. Extractor 7
Chapter 2: Chamiri
Proceed through the second green gate. Once you pass through, follow the path until you reach tall grass on your right and a guarded area on your left. The Extractor is located in this dead-end alley, where you will also find Anomaly 3.
8. Extractor 8
Chapter 2: Chamiri
At the spot where Haroona refers to the lighthouse in the distance, look down the wooden railing into an unreachable alley, where you’ll catch a glimpse of Extractor 8.
9. Extractor 9
Chapter 2: Chamiri
Enter through green gate number 4 to reach a storage area leading to a plank you can traverse. On the other side, you’ll encounter a greenhouse that you can leap over. From the window, you’ll spot Extractor 9. To collect it, break through the wall to the right of the window for access.
10. Extractor 10
Chapter 2: Chamiri
Proceed by leaping onto the vines on the wall and ascend the building to the left of the screenshot above. Then, turn right to locate the tenth extractor.
11. Extractor 11
Chapter 2: Chamiri
Leap over to the rooftop where the hostiles are situated, then make your way down to the terrace below. The Extractor is waiting just around the corner.
12. Extractor 12
Chapter 2: Chamiri
Leap to the adjacent building and climb to the rooftop using the vines. From this elevated position, look for a staircase that descends into the building, granting you access to a room where you can retrieve Extractor 12.
13. Extractor 13
Chapter 2: Chamiri
Return to the upper floor and cross to the adjacent building using a wooden plank. Once you’ve arrived, ascend to the upper level and destroy the boxes on the balcony of the wine-red building. After that, make your way to the opposite side of the structure and descend to a lower area, where you’ll be able to confront Extractor 13.
14. Extractor 14
Chapter 2: Chamiri
After the cutscene in which Haroona breaks through the floor, proceed through the green gate. Immediately turn left and smash a few wooden barrels, creating an opening that allows you to crouch beneath them and successfully eliminate Extractor 14.
15. Extractor 15
Chapter 2: Chamiri
Head back to the green door and look for the vines at the top of the area; they will assist you in climbing up to the market. From this elevated position, you’ll easily spot the next green gate, the sixth one, as well as the nearby Extractor.
16. Extractor 16
Chapter 2: Chamiri
Extractor 16 is situated at the docks. Once you arrive at the lively market area, navigate through to the far side, where you’ll encounter iron gates that allow you to gaze back at the area you just came from. It is here that you’ll find the Extractor.
17. Extractor 17
Chapter 2: Chamiri
Make your way to the dock’s hostile zone. Drop into the tall grass and glance back at your starting point. The Extractor hovers above the water.
17. Extractor 18
Chapter 2: Chamiri
Continue to the upper floor in the same area, where you’ll find the extractor situated at the end of the corridor.
19. Extractor 19
Chapter 2: Chamiri
In the final area near the docks, just as Haroona is about to depart from Chamiri, search for an extractor among the boats. To find it, break open the barrels at the rear and look for the extractor positioned on one of the vessels.
20. Extractor 20
Chapter 3: Suknasari Forest
Upon arriving at Suknasari Forest, proceed to the initial area where hostiles are present. Disable the first alarm, then continue uphill to a larger area featuring several huts. Here, you’ll discover the Extractor connected to one of the houses.
21. Extractor 21
Chapter 3: Suknasari Forest
The Extractor is located within the house where you encounter Luther.
22. Extractor 22
Chapter 3: Suknasari Forest
At the hostile camp, before entering the cave with Luthor, be sure to collect “The Tree Bodies 2” from the house at the top of the area. You can ascend the wall to the right of the house alongside Luthor. Once you reach the top, look for vines extending upward. Climb all the way to the summit to locate the Extractor nestled within the cave.
23. Extractor 23
Chapter 3: Suknasari Forest
Just before you reach the Morning Star, you’ll come across a camp featuring a lone tent. To the left of this tent lies a barricaded passage. Destroy the barricade to uncover the Extractor concealed behind it.
24. Extractor 24
Chapter 3: Suknasari Forest
Located in the Morning Star area, this Extractor is attached to a house.
25. Extractor 25
Chapter 4: The Morning Star I
This extractor is mounted on the exterior wall of The Morning Star bar.
26. Extractor 26
Chapter 5: Chamatkari Mandir
Before crossing the rope bridge to the village, take a moment to search the hut located at the top of the hill on your right. Inside, you will find an Extractor.
27. Extractor 27
Chapter 5: Chamatkari Mandir
Overlooking the village from a balcony at its highest point.
28. Extractor 28
Chapter 5: Chamatkari Mandir
Depart the village with Haroona’s friend. Once she has acquired the amulet, which bestows upon her a new Umbric Ability, proceed to the exterior of the next house to collect an Extractor.
29. Extractor 29
Chapter 5: Chamatkari Mandir
Defeat the next set of hostiles using your new ability, then exit through the red door. In the following area, head to the house on your left and explore the balcony. You’ll find the Extractor positioned on the roof of the nearby house.
30. Extractor 30
Chapter 5: Chamatkari Mandir
Leave the burning village through the red door and take an immediate glance to your left. You’ll spot the Extractor mounted on the mountainside, and it can be destroyed from below.
31. Extractor 31
Chapter 5: Chamatkari Mandir
At the base of the previous hill stands a half-destroyed building that Haroona must navigate to reach the hostiles. Once at the top, she can circumvent the structure via its balcony to take down Extractor 31.
32. Extractor 32
Chapter 5: Chamatkari Mandir
Proceed to the next section of the story by scaling the wall from this hostile area. From there, you will spot Vincent’s location further uphill. Descend to the river using the vine, walk beneath the bridge, and glance back up at the bridge where the Extractor is secured.
33. Extractor 33
Chapter 5: Chamatkari Mandir
Utilize the vines to ascend the camp protected by the forcefield. Eliminate the hostiles and search for climbable vines. Once at the top, peer over the stone railing to spot Extractor 33.
34. Extractor 34
Chapter 5: Chamatkari Mandir
Once Haroona retrieves her Journal, ascend the nearby wall and then the vines that lead upwards to some ruins. In this area, break down a wall to access more vines to climb. At the top, peer out the window to spot the Extractor on the opposite side. There’s a nearby ledge from which you can take it down.
35. Extractor 35
Chapter 5: Chamatkari Mandir
The last Extractor in this chapter is at the base of one of the Elephant Statues in the big hostile area towards the end.
36. Extractor 36
Chapter 6: The Morning Star II
Buchra will unlock the office situated just behind the bar. The Extractor is located inside, directly above the office door.
37. Extractor 37
Chapter 7: Quinta Matos
At Quinta Matos, make your way to the basement kitchen. Before heading upstairs, take a moment to explore the back area of the kitchen, where you’ll discover an Anomaly. As you return, you’ll notice the Extractor suspended in the corridor.
38. Extractor 38
Chapter 7: Quinta Matos
On the mansion’s ground floor, look for the room with a fireplace, a pool table, and a green couch to find the Extractor.
39. Extractor 39
Chapter 7: Quinta Matos
Continue the narrative until you exit the greenhouse through the red door. Once outside, you’ll spot a house to your right, across the water. Follow Luther until you arrive at the underpass, where you can climb the vines on the right to reach the house. The Extractor is situated on the exterior.
40. Extractor 40
Chapter 7: Quinta Matos
To locate the final Extractor at Quinta Matos, head to the expansive and hostile camp nestled within the catacombs and caves, situated beneath the bridge.
41. Extractor 41
Chapter 8: The Morning Star III
After rewiring the antennas outside The Morningstar, Haroona returns indoors. Just above her, she spots the first collectible: an Extractor.
42. Extractor 42
Chapter 8: The Morning Star III
Continue down the stairs, and you will find the second Extractor located near the control room.
43. Extractor 43
Chapter 9: Anatolia
After crossing the bridge, take a moment to look up; the Extractor stands ready at the gate.
44. Extractor 44
Chapter 9: Anatolia
Continue to the next area where Luther faces an ambush. Look for a side cave; at its entrance, you’ll discover the Extractor hanging. Venture further inside to encounter Anomaly 42.
45. Extractor 45
Chapter 10: Dasuden
Before you enter the first red door, take a moment to look up. You’ll spot an Extractor; position yourself directly beneath it to defeat it.
46. Extractor 46
Chapter 10: Dasuden
Proceed through the red door into the enemy camp. The Extractor is located on the tallest building.
47. Extractor 47
Chapter 10: Dasuden
Proceed until you need to relocate the crane to access the next area. From that point, continue the chapter. In the upcoming camp, you will find a large building, and within the engine room lies Extractor 47.
48. Extractor 48
Chapter 10: Dasuden
In the subsequent hostile section following Buchra’s rescue, the final Extractor of the chapter can be found beside the red door.
49. Extractor 49
Chapter 11: Peshanden
In the chapter’s opening room, descend into the area where the hostiles patrol and eliminate them. Next, retrace your steps along the train tracks to the dead end, and direct your gaze upward toward the wall on the opposite side.
50. Extractor 50
Chapter 11: Peshanden
After passing through the first Sahin Gate, cross the long bridge and look beneath it to locate Extractor 50.
51. Extractor 51
Chapter 11: Peshanden
After passing the third Sahin Gate, descend into the hostile area. From there, follow the tracks to the left until you reach the Extractor located at the base of a crane.
52. Extractor 52
Chapter 11: Peshanden
After Haroona parted ways with Buchra, proceed with the chapter until you reach the next hostile area. As you approach this new zone, take a moment to look down the railing to spot Extractor 52.
53. Extractor 53
Chapter 11: Peshanden
Proceed through the green-lit door to reach the largest hostile camp encountered in this chapter. From the wooden bridge, glance down to spot the Extractor below.
54. Extractor 54
Chapter 11: Peshanden
Upon reuniting with Buchra, she will carefully lower Haroona onto a wooden platform deep within the cave. Once you arrive, take a moment to search for this Extractor.
55. Extractor 55
Chapter 11: Peshanden
After opening the Sahin Gate in the big camp with the two red domes, Buchra will meet Haroona after a Gearhead attack. Follow the staircase down to the end, then look left to find the last Extractor.
Scribings
Tree of Life
1. Tree of Life 1
Chapter 2: Chamiri
In the section where Haroona references the lighthouse, you’ll find a fenced area to the right. You can access it by navigating through the hostile, guarded zone below. Take a moment to peek into the fold, and you’ll spot the pick-up point situated just in front of a shelf.
2. Tree of Life 2
Chapter 5: Chamatkari Mandir
Before arriving at Haroona’s village, keep an eye out for an island in a nearby pond. Leap over to explore the cave, where you’ll find the Tree of Life waiting for you.
3. Tree of Life 3
Chapter 7: Quinta Matos
Exit the greenhouse through the red door. At this juncture, you will see a house on your right, watched over by a hostile patrol. Follow Luther until you pass through a tunnel. Upon emerging at the other end, turn right and climb the vines. The “Tree of Life” stands just outside the house, adjacent to a statue.
4. Tree of Life 4
Chapter 8: The Morning Star III
After Haroona rewired the antennas outside The Morning Star, she returned indoors and made her way to the control room to locate the Tree of Life. Remember to “Peek into the Fold.”
5. Tree of Life 5
Chapter 9: Anatolia
Navigate through the chapter’s story walkthrough until you reach a cave room with a closed stone door and a climbable wall ascending above. Here, you’ll find the option to “Peek into the Fold,” which reveals the “Tree of Life” situated above the stone door. Climb the wall and follow the upward path, keeping the tree in sight as you progress.
As you navigate a spacious room atop a stone wall, keep your balance steady. Then, turn left to uncover the “Tree of Life” tucked beside a skeleton.
6. Tree of Life 6
Chapter 12: Peshanden
Avoid opening the second Sahin Gate for now; instead, head to the right. There, you can ascend a wall to collect “Tree of Life 6.”
7. Tree of Life 7
Chapter 12: Peshanden
To obtain Tree of Life 7, you must first construct a bridge in the Deep Fold. To do this, revisit the Deep Fold in Chapter 7: Quinta Matos:
Follow the sequence involving a character speaking an “Unknown Language” to complete this task. Once you spot another Haroona to your right, build a bridge between the two Haroonas. After finishing this, you can exit; there’s no need to complete the entire chapter. Proceed with Chapter 12: Peshanden.
In this Deep Fold, once you exit the purple section and enter the open area filled with multiple Haroonas, head to the right. You should witness the arrival of another Haroona, who will begin constructing the bridge. The Tree of Life awaits at the top of this bridge.
The Three Bodies
1. The Three Bodies 1
Chapter 1: Richat Structure
Within the camp, shielded by a red energy barrier, Reika advises Haroona to “Peek into the Fold” and follow the illuminating glow to discover a Scribing. Continue following the light to an excavation site featuring a large statue. Behind this statue, you’ll find the Scribing while “Peeking into the Fold.”
2. The Three Bodies 2
Chapter 3: Suknasari Forest
Before engaging with the red wall to accompany Luther into the cave, take a moment to “Peek into the Fold” and observe the dilapidated house perched atop the hill.
Proceed up the path to the right of this building, where you can ascend to enter. The pickup point is located near the railing.
3. The Three Bodies 3
Chapter 5: Chamatkari Mandir
After Azra departs, continue your ascent until you reach a hostile area marked by a forcefield. Seek out the descending vines and climb down to the bottom. Here, next to the waterfall, you will discover the Am upgrade.
4. The Three Bodies 4
Chapter 7: Quinta Matos
Before reaching the last major hostile area, Luther will mention that he is getting old. “Peek into the Fold” to find “The Three Bodies”.
5. The Three Bodies 5
Chapter 9: Anatolia
According to the order of the chapters, this should be called “The Tree Bodies 6”.
As you enter the cave adorned with stalagmites, you’ll begin to sense vibrations. Move forward into a spacious, circular chamber where you’ll see the Scribing on your left as you take a moment to “peek into the fold.” Nevertheless, continue on to the next area. Upon entering, ascend the stairs to your right without hesitation.
Follow the path until you spot the Scribing below, then descend to retrieve it.
6. The Three Bodies 6
Chapter 8: The Morning Star III
This should be titled “The Three Bodies 5,” yet intriguingly, it is labeled “The Three Bodies 6.” You can find it in the secret room at Vincent’s office. To access it, simply interact with the display located behind the desk.
7. The Three Bodies 7
Chapter 12: Peshanden
After separating from Buchra and battling the Gearhead, proceed along the path into a circular chamber with a central hole. Search for a narrow passage to continue the narrative, which will lead you into a dark, foreboding corridor where the presence of the Scribing can already be felt. You will spot it through the wall when you “Peek into the Fold.” Navigate around until you discover an opening, then pass through and collect the Three Bodies.
Anomalies
1. Anomaly 1
Chapter 1: Richat Structure
This is the first Anomaly that introduces you and Haroona to the Skill Tree at the game’s outset. It’s an integral part of the story, and you’ll need to complete it to advance.
2. Anomaly 2
Chapter 1: Richat Structure
This small cave follows the Sandstorm sequence, with the Anomaly located beneath the wooden platform. To reach it, cross the platform, descend on the other side, and break the crates that are obstructing your path.
3. Anomaly 3
Chapter 2: Chamiri
This Anomaly is located just beyond the first guarded area and the second green gate. Continue along the path after passing through the second green gate until you reach tall grass on your right and another guarded area on your left. The Anomaly can be found in this location.
4. Anomaly 4
Chapter 2: Chamiri
Proceed through the next green gate and navigate a storage area. Balance on a plank and leap into a greenhouse, where you’ll find an Extractor located behind a window. Continue by jumping onto the vines that guide you to another building. At the end of this path, before entering the next hostile area, demolish the stack of boxes to reveal access to an alley. The Anomaly awaits you at the end of that alley.
5. Anomaly 5
Chapter 2: Chamiri
Start by crossing over to the building housing the hostiles at the top. Once you have defeated them, drop down and leap onto the vines of the adjacent building, enabling you to climb to its summit. Upon reaching the top, use the wooden plank to your right to balance as you make your way to another building. Ascend, then break the wooden boxes obstructing the balcony. You can now move to the opposite side of the wine-red building and descend to a lower level. Here, leap over a piece of wood, and you’ll spot the anomaly just across an abyss.
6. Anomaly 6
Chapter 2: Chamiri
Eventually, you will reach the docks, where Haroona will recommend heading to the cargo docks on the opposite side of the harbor. As you navigate through the bustling market area, you’ll arrive at Extractor 16. Nearby, a white staircase leads upward, where you will discover Anomaly 6.
7. Anomaly 7
Chapter 2: Chamiri
After entering the last section at the docks through the green door, head down to the water and walk back toward the docks to locate Anomaly 7.
8. Anomaly 8
Chapter 3: Suknasari Forest
This is the area where the bodies are scattered before reuniting with Luther. In the first structure on the right, you will discover this anomaly.
9. Anomaly 9
Chapter 3: Suknasari Forest
Approach Luther in the house ahead and exit through the back. At this point, you’ll face two paths: one straight ahead, crossing a gap and draped in vines, which leads along the main story route, and the other veering left, ascending the hill to reveal the Anomaly at the ledge atop the summit.
10. Anomaly 10
Chapter 3: Suknasari Forest
Return to the main path and ascend to the bridge with Luther. Crouch beneath it to discover “Ripple” at the far end. Afterward, turn around and cross the bridge to reach the opposite end, where you’ll find Anomaly 10. Also, remember to collect an Ascension Card located in the middle of the bridge.
11. Anomaly 11
Chapter 3: Suknasari Forest
Proceed with the walkthrough until you reach the hostile camp within the cave, where you’ll encounter two Gunner Lookouts. On the opposite side of the gunners, you’ll find a path that leads to the Anomaly.
12. Anomaly 12
Chapter 3: Suknasari Forest
Ascend to one of the Gunner Positions to discover Anomaly 12.
13. Anomaly 13
Chapter 3: Suknasari Forest
After discovering the “Morning Star” in the jungle, the two travelers carefully cross a log. At the far end, they encounter two paths: the main story path veers to the right, while a leftward route leads to a small pond. Here, they can bring down a tree to create a makeshift bridge. Once across, they can ascend some vines to continue their adventure.
At the summit of the vines lies an abandoned campsite, with the Anomaly positioned beside the tent.
14. Anomaly 14
Chapter 3: Suknasari Forest
In the final camp before arriving at the Morning Star, you’ll find a small cave nestled beside one of the generators and the tall grass. This is where the Anomaly resides.
15. Anomaly 15
Chapter 3: Suknasari Forest
In the “Morning Star” region, explore the houses to locate the final Anomaly in Suknasari Forest.
16. Anomaly 16
Chapter 4: The Morning Star I
On the “Morning Star,” locate the museum situated within the Zeppelin. The Anomaly can be found on the upper floor.
17. Anomaly 17
Chapter 5: Chamatkari Mandir
As you approach the village, watch for a small island in the pond, home to The Tree of Life 2, nestled within a cave. Nearby, you’ll spot an Anomaly, but it’s not reachable from the island. To get to it, ascend the hill, then swiftly turn left and descend to uncover the Anomaly.
18. Anomaly 18
Chapter 5: Chamatkari Mandir
Start by crossing an abyss to reach the far side of a collapsed bridge. First, make your way down into the village to listen for another echo. Next, find the vines located just behind the echo and climb them. Ascend until you reach a destructible wall that reveals a new path for exploration. After that, leap across another abyss and continue your ascent along the vines. At the summit, look for the Anomaly resting on a ledge that overlooks the valley below.
19. Anomaly 19
Chapter 5: Chamatkari Mandir
From the last Anomaly, you can descend to the base of the ruins once more. Follow the downward path, and you’ll reach the far side of the collapsed bridge, where you can find Anomaly 19.
20. Anomaly 20
Chapter 5: Chamatkari Mandir
When you arrive at the village, you’ll be greeted by a cutscene where Azra cautions Haroona about a marksman hiding in one of the huts. Before you cross the rope bridge into the village, take a moment to explore the hut at the top of the hill, as it contains an Anomaly waiting to be discovered.
21. Anomaly 21
Chapter 5: Chamatkari Mandir
The Anomaly is located in the upper hut of the village. To access it, you’ll need to ascend the stairs and navigate around the house to enter.
22. Anomaly 22
Chapter 5: Chamatkari Mandir
As you descend from the previous Anomaly, be sure to check behind the house to your left.
23. Anomaly 23
Chapter 5: Chamatkari Mandir
Clear away all the crates obstructing your path to reach the back of the mill, where the Sharpshooter awaits. The Anomaly is located there.
24. Anomaly 24
Chapter 5: Chamatkari Mandir
Proceed until Haroona is required to practice the “Faze” attack. Eliminate the hostile enemies and exit the area with her friend. This anomaly is located in the back alley of the first house you come across afterward, concealed behind wooden boxes.
25. Anomaly 25
Chapter 5: Chamatkari Mandir
After passing the scorched village and navigating the treacherous area filled with alarms and a generator inside the house, follow the monkey heads uphill to discover an Anomaly.
26. Anomaly 26
Chapter 5: Chamatkari Mandir
Make your way to the next hostile area marked by a red forcefield. Eliminate all hostiles in the vicinity, then search for climbable vines. Once you reach the top, cross the bridge and glance to your left. You’ll find the Anomaly, which offers a stunning vantage point overlooking the camp.
27. Anomaly 27
Chapter 5: Chamatkari Mandir
After Azra departs, continue your ascent until you encounter another forcefield. Then, turn right and follow the path to its end, where you’ll find the Anomaly.
28. Anomaly 28
Chapter 5: Chamatkari Mandir
Eliminate the hostiles in the final camp, then proceed through the gate marked by a green light. The Anomaly awaits at the far end of the room.
29. Anomaly 29
Chapter 7: Quinta Matos
Make your way to the basement kitchen, where Haroona encounters an echo. For now, steer clear of the upstairs; instead, explore another area of the wine cellar. The Anomaly awaits you at the back.
30. Anomaly 30
Chapter 7: Quinta Matos
Ascend from the basement to the ground floor, then step outside into the garden. There, you will discover the Anomaly situated next to a statue.
31. Anomaly 31
Chapter 7: Quinta Matos
To reach the third floor, follow the sequence involving the Tethering Device, Reika’s scarf, and the Phantom Ascendant, then ascend the elevator shaft. Upon entering the first room, you will find the Anomaly.
32. Anomaly 32
Chapter 7: Quinta Matos
Exit the workshop and head downstairs. Upon reaching the bottom of the stairs, check beneath the staircase to find the Anomaly.
33. Anomaly 33
Chapter 7: Quinta Matos
Exit the manor and neutralize the hostiles near the greenhouse. Then, proceed through the red door. After crossing, take a left, followed by another left toward the water to uncover the Anomaly.
34. Anomaly 34
Chapter 7: Quinta Matos
Continue the story as you navigate the expansive area teeming with hostiles, culminating in Luther’s dramatic arrival in a truck. Exit through the gate, and to your left, you’ll find a storage area housing a truck. This is Anomaly 34.
35. Anomaly 35
Chapter 7: Quinta Matos
Move on to the next hostile location: a cemetery. Before you pass through the green-lit gate, take a moment to look up at the tomb of Anomaly 35. Carefully dismantle the sidewall of the tomb to access the Anomaly within.
36. Anomaly 36
Chapter 7: Quinta Matos
To reach Anomaly 36, walk through the green gate and follow Luther until you see the Anomaly positioned on a ledge ahead. Get as close to the ledge as possible to successfully collect it.
37. Anomaly 37
Chapter 7: Quinta Matos
This Anomaly is located in the room where the Doctor vanishes down the stairs into the catacombs. To access it, just break the crates blocking the entry point next to the wooden structure that you can climb with Luther.
38. Anomaly 38
Chapter 7: Quinta Matos
Climb the structure and navigate carefully to the other side. Before moving on to the next section, take a moment to explore the small cave at the back, where Anomaly 38 is hidden.
39. Anomaly 39
Chapter 7: Quinta Matos
To reach the final Anomaly, climb the wooden wall and continue through the chapter. From your elevated position, you’ll see the Anomaly through a gap in the floor. Descend one level and look for a plank to balance on as you navigate toward a destructible wall. Break down the wall to collect the Anomaly.
40. Anomaly 40
Chapter 9: Anatolia
At the chapter’s outset, Haroona, Luther, and Buchra enter a cave, descending from a considerable height. Just after the drop, they should glance left at an imposing, crumbling doorframe. Hidden behind a large nearby rock lies Anomaly 40.
41. Anomaly 41
Chapter 9: Anatolia
After navigating the initial hostile zone marked by two forcefield domes, Haroona will cross a bridge lowered by Luther. Once on the other side, look for a small storage area where the Anomaly is hidden behind some boxes.
42. Anomaly 42
Chapter 9: Anatolia
In the forthcoming area, Luther rushes ahead and faces an attack. Your objective is to eliminate all hostile forces and search for a cave, where the anomaly is hidden. Break through the wall to retrieve it.
43. Anomaly 43
Chapter 9: Anatolia
Defeat the Gearhead to progress to the next area, where your path is blocked. Find a narrow gap in the wall to advance. Once you’ve reached the other side, look to your left, where a bright Anomaly illuminates the darkness.
44. Anomaly 44
Chapter 9: Anatolia
Proceed to the next hostile area and eliminate all adversaries in your path. Then, climb the wall alongside Luther to advance, as this route leads you to the other side of the valley. Once there, descend into the next cave, but take a moment to explore the area to the right before following the main trail. You’ll discover an Anomaly that offers a stunning view of the valley below.
45. Anomaly 45
Chapter 9: Anatolia
Follow the path until you reach a spacious circular room. From there, navigate through a narrow opening to access the next area. Upon entering, ascend to a closed stone door with a coin resting at its base. Here, you can break through a stone wall to access Anomaly 45.
46. Anomaly 46
Chapter 9: Anatolia
Now, climb the wall and descend on the other side of the pathway to find Anomaly 46.
47. Anomaly 47
Chapter 9: Anatolia
Demolish the stone wall shown in the previous screenshot, then navigate carefully across the round room containing Anomaly 50, which we’ll collect later. Once you reach the other side, turn left and follow the path to the right until you encounter another destructible wall. Look to your left, and you’ll find an Anomaly here—this is your last chance to collect it!
48. Anomaly 48
Chapter 9: Anatolia
Proceed through the stone wall, where you will spot Anomaly 48 in the distance. Descend the stone wall in front of you to reach it.
49. Anomaly 49
Chapter 9: Anatolia
Following the sequence involving the Sahin Table and the vision of the “Unknown 9,” confront the hostiles and make your escape into a cave. Search for the final chapter of the Sahin Tile, and just a few steps beyond, you will encounter Anomaly 49.
50. Anomaly 50
Chapter 9: Anatolia
Proceed with the chapter, navigating through the section with the gunner hostiles. Once you overcome that challenge, you’ll enter the circular room you previously crossed, where you can collect Anomaly 50.
51. Anomaly 51
Chapter 9: Anatolia
Retrace your steps to the beginning of this chapter. In the spacious area, now empty, where you first encountered the Gearhead, enter the stone-carved building. Once inside, turn left to discover the final collectible of this chapter.
52. Anomaly 52
Chapter 11: Dasuden
At the start of the Dasuden chapter, be sure to glance uphill before following Luther into the narrative. The first collectible, Anomaly 52, is cleverly concealed behind a stack of crates.
53. Anomaly 53
Chapter 11: Dasuden
Proceed with the chapter until you and Buchra enter a cave, where you will need to break down a tree to access a red door on the opposite side. You can find the Anomaly on the table next to this red door.
54. Anomaly 54
Chapter 11: Dasuden
Step through the red door to access the hostile camp. The Anomaly is located on the ground floor, within the collapsed mine.
55. Anomaly 55
Chapter 11: Dasuden
Take the mining cart to the next area, defeat the hostile forces, and proceed through the green gate. Navigate across the subsequent area with the towering statues. However, instead of exiting, descend the staircase. You will find an anomaly on the ground floor next to the top piece of a broken statue.
56. Anomaly 56
Chapter 11: Dasuden
Return to the exit of this location where Buchra is waiting, but hold off on leaving just yet. Look up to your left to spot a climbable wall. Ascend it, break through the wall at the top, and then crouch to access Anomaly 56.
57. Anomaly 57
Chapter 11: Dasuden
Exit this area but remember to look down. You will notice a path leading to an Anomaly below. Pay attention to the left side, where you can leap onto a wall and descend to the path. Follow this path to its end, where you can climb up to the Anomaly and claim it.
58. Anomaly 58
Chapter 11: Dasuden
Proceed to the next area where Luther is once again causing trouble. Examine the mine shaft to investigate this anomaly.
59. Anomaly 59
Chapter 11: Dasuden
Relocate the crane and proceed to the next camp. Eliminate the hostiles and enter the large building from the opposite side. Ascend the stairs, where you’ll encounter a red door. Continue upward to the next floor to discover Anomaly 59.
60. Anomaly 60
Chapter 11: Dasuden
Proceed through the cave and encounter Luther on the other side. Following the cutscene, head to the left to discover Anomaly 60 on a balcony.
61. Anomaly 61
Chapter 11: Dasuden
Once you have rescued Buchra, ascend the wall and turn around to discover the final Anomaly of the Chapter.
62. Anomaly 62
Chapter 12: Peshanden
In the room with the first Sahin Gate, take a moment to explore the adjoining room first, where Anomaly 62 is carefully tucked away.
63. Anomaly 63
Chapter 12: Peshanden
Beyond the second Sahin gate, eliminate all hostiles in the area. Then, look for a hole in the wall near the table with the coin collectible. Enter through the hole, descend the wall at the far end, and follow the path to another wall that requires climbing down once more. Just behind the wall you just descended, you’ll find another wall to scale. Climb up this wall, and you will discover the Anomaly directly ahead.
64. Anomaly 64
Chapter 12: Peshanden
Head back to the previous room to speak with Buchra, who will guide you on your next steps. Ascend the wooden house in this area, and on the other side, you’ll discover an echo of Reika. Be sure to explore the area below for Anomaly 64.
65. Anomaly 65
Chapter 12: Peshanden
Descend a long wall and enter a spacious room featuring a large ball at its center that has a nearby echo. Ascend the stairs to the left of the entrance, and you will discover an Anomaly.
66. Anomaly 66
Chapter 12: Peshanden
Proceed with the narrative until you navigate through a red door situated in a hostile area beneath a red dome. Immediately after passing through the red door, glance to your left to spot Anomaly 66.
67. Anomaly 67
Chapter 12: Peshanden
After parting ways with Buchra, you find yourself in a corridor that leads to a circular chamber featuring a hole in the center. Search for an opening on the left side of the room. Proceed through that passage, and you will immediately spot Anomaly 67 behind bars.
68. Anomaly 68
Chapter 12: Peshanden
After passing through the already open fourth Sahin Gate, you’ll encounter a gap that you can slip through to progress in the chapter. Be sure to collect the nearby Anomaly before moving on.
69. Anomaly 69
Chapter 12: Peshanden
Reunite with Buchra, and she will guide Haroona deeper into the cave. Within this heavily fortified hostile camp, marked by two red domes, you will discover the Anomaly.
70. Anomaly 70
Chapter 12: Peshanden
Unlock the Sahin Gate in this area. Following the cutscene, you will find the final Anomaly on your left.
Documents
Letters
1. Letter 1
Chapter 1: Richat Structure
At the beginning of the game, Haroona learns to use tall grass to her advantage and comes across a camp with explosive canisters for the first time. Near a tent within this camp, she finds a letter.
2. Letter 2
Chapter 1: Richat Structure
In this area, you’ll discover how to “crush” canisters. Navigate through the large tent, then follow the path leading to another tent at the summit of the mountain, where the Letter awaits inside.
3. Letter 3
Chapter 1: Richat Structure
At the camp marked by the red barrier, make your way to the left and enter the tent. You will find the letter on the table inside.
4. Letter 4
Chapter 1: Richat Structure
At the last camp before the Sandstorm sequence, take a moment to inspect the table on your right before confronting the hostile forces. There, you will discover the fourth letter.
5. Letter 5
Chapter 2: Chamiri
In the location where Haroona indicates the lighthouse, head to the left. You can break a few boxes to access a concealed area that contains the letter.
6. Letter 6
Chapter 2: Chamiri
Eliminate the hostiles in the vicinity, then make your way through the green door. Navigate the storage area and carefully walk across the plank to leap onto the green-painted house. From this vantage point, ascend the vines to your left, enabling you to jump onto the roof of a nearby building, where you can confront additional enemies.
Descend to the balcony of the enemy building and leap to the neighboring structure, gripping the vines for support. Once you’ve reached the rooftop, look for the staircase that leads down. The letter can be found in this room, resting atop a wooden box.
7. Letter 7
Chapter 2: Chamiri
Return upstairs and use the plank to traverse to the next house. Ascend to the upper floor and clear away the boxes obstructing the pathway through the balcony. The letter awaits on the far side of the balcony, resting atop a wooden box.
8. Letter 8
Chapter 2: Chamiri
Proceed through the next green door into the market’s hostile zone. In the upper section of the market, look for barrels and crates to break open. This will guide you to a room where you can discover Letter 8.
9. Letter 9
Chapter 7: Quinta Matos
On the second floor of the mansion lies a room adorned with a diverse collection of art. This space opens into a bedroom, where a letter rests thoughtfully on the desk.
10. Letter 10
Chapter 7: Quinta Matos
Continue following the narrative until you reach the workshop. As you descend the stairs, you will find the letter placed on a table.
11. Letter 11
Chapter 7: Quinta Matos
Continue the journey until you reach the greenhouse, where you’ll find the letter waiting for you on the table upstairs.
12. Letter 12
Chapter 7: Quinta Matos
As the chapter draws to a close, Haroona and Luther find themselves at the depths of the cave, facing a forcefield. Take a moment to examine the table closest to the forcefield to uncover the final letter.
Dossiers
1. Dossier 1
Chapter 3: Suknasari Forest
Inside the house where you reunite with Luther, you’ll find a dossier resting on a crate near one of the Extractors.
2. Dossier 2
Chapter 3: Suknasari Forest
After reaching the Sahin Table location, descend the vines and topple a tree to create a crossing. You will emerge in a new and hostile environment. At the heart of this setting, you’ll discover a table, guarded by Gunners stationed high above. On that table lies a crucial dossier.
3. Dossier 3
Chapter 3: Suknasari Forest
After the encounter with what Haroona refers to as the “Thick Man,” proceed through the door marked by the green light. Instead of following Luther to the left, head up the hill to the right. You’ll find additional equipment there, along with this dossier on the table.
4. Dossier 4
Chapter 3: Suknasari Forest
At the final camp before arriving at the Morning Star, enter through the green-lit door and head upstairs. Once there, look for this dossier on the table.
5. Dossier 5
Chapter 4: The Morning Star I
Dossier 5 is located in the Crew Quarters, specifically in one of the rooms at the back. You’ll need to open the door to access it.
6. Dossier 6
Chapter 6: The Morning Star II
Buchra will provide access to the ship’s office, where the dossier will be waiting for you on the table.
7. Dossier 7
Chapter 7: Quinta Matos
Within the mansion, remain in the basement kitchen for the time being and explore the storage area located behind it. There, on a wooden bench, you will discover the Dossier.
8. Dossier 8
Chapter 8: The Morningstar III
This artifact is located in the secret room within Vincent’s office. To access it, simply interact with the display situated behind the desk.
9. Dossier 9
Chapter 11: Dasuden
After passing through the first red door in the cave, you’ll find the Dossier on the first table you come across in the camp.
10. Dossier 10
Chapter 11: Dasuden
Once you’ve defeated all the enemies, interact with the mining cart to progress to the next area. Take down the hostiles in this location as well. Before passing through the gate marked by the green light, be sure to examine the table in the vicinity.
11. Dossier 11
Chapter 11: Dasuden
Pass through the green-lit gate and continue to the next camp. In the narrative, all personnel will be summoned to the mine. Once there, examine the table for Dossier 11.
12. Dossier 12
Chapter 11: Dasuden
Make your way through the area adorned with tall statues to reach the camp where Luther is causing trouble. Once you’ve defeated all the hostiles, check the pinboard for Dossier 12.
Memos
1. Memo 1
Chapter 4: The Morning Star I
At the beginning of the Morning Star area, check the main table in the cockpit for this memo.
2. Memo 2
Chapter 4: The Morning Star I
Investigate the Crew Quarters; Memo 2 can be found on one of the beds.
3. Memo 3
Chapter 5: Chamatkari Mandir
This memo pertains to the house where the Sharpshooter is located, causing frustration for Haroona upon arrival in the village. To enter, search for climbable vines at the base of the house. Once at the top, you can leap over and make your way inside.
4. Memo 4
Chapter 5: Chamatkari Mandir
Proceed with the story until you arrive at the burning village. Exit to the next stage through the red door and confront the hostile forces. The Memo can be found inside the building housing the generator.
5. Memo 5
Chapter 5: Chamatkari Mandir
Navigate to the hostile camp marked by the red forcefield. Take down the hostiles and search for the vines leading upward. Once you reach the top, cross the bridge and head left onto the roof of one of the camp buildings. There, near Anomaly 26, you’ll find Memo 5 on the table.
6. Memo 6
Chapter 5: Chamatkari Mandir
In the expansive, challenging area towards the end, marked by the elephant statues, take a left turn. The Memo can be found on the table next to the generator.
7. Memo 7
Chapter 7: Quinta Matos
The arrangement of memos in the “Quinta Matos” chapter is rather confusing. The first memo encountered is Memo 11, which is followed by Memo 7.
You will find Memo 7 resting upon a stone bench in the cemetery.
8. Memo 8
Chapter 7: Quinta Matos
Following Memo 7, make your way through the gate illuminated by the green light and descend the spiral staircase into the catacombs. In the central circular chamber, you will discover a table displaying this memo.
9. Memo 9
Chapter 7: Quinta Matos
Venture into the depths of the cave, where you will find Memo 9 perched elegantly on a table.
10. Memo 10
Chapter 7: Quinta Matos
Memo 10 is located on the adjacent table, next to the previous memo.
11. Memo 11
Chapter 7: Quinta Matos
Search the ground floor office of the manor for this memo.
12. Memo 12
Chapter 11: Dasuden
Upon passing through the first red door in the cave, you will arrive at the initial hostile camp. Proceed down the wooden platform, where you will find this memo pinned to the door of the hut.
13. Memo 13
Chapter 11: Dasuden
A memo is attached to one of the supports of the house within the same camp.
14. Memo 14
Chapter 11: Dasuden
Continue following the narrative until you reach the building after moving the crane. Once inside, go through the first red door you encounter. Upstairs, just inside the room’s entrance, you’ll discover a large box that holds the Memo.
15. Memo 15
Chapter 11: Dasuden
Continue through the chapter by navigating the cave until you meet Luther on the other side. Once you reach the end of the building, turn left and break down all the boxes to access Memo 15.
Diagrams
1. Diagram 1
Chapter 4: The Morning Star I
The first diagram is located in one of the Morning Star’s crew quarters, right next to a radio.
2. Diagram 2
Chapter 7: Quinta Matos
At the mansion, please look for the diagram situated atop a filing cabinet in the ground floor office.
3. Diagram 3
Chapter 7: Quinta Matos
Please head to the second floor, where you’ll discover a diagram resting on a sofa chair in one of the bedrooms on the left side.
4. Diagram 4
Chapter 7: Quinta Matos
Continue the narrative until you reach the workshop on the second floor, where the Diagram awaits you atop the filing cabinet.
5. Diagram 5
Chapter 7: Quinta Matos
Leave the workshop and head downstairs, where you can move a shelf to gain access to another office. On the desk, you will discover this diagram.
6. Diagram 6
Chapter 8: The Morningstar III
Once you have rewired the antennas, proceed to the control room of The Morningstar III and open the displays. You can find Diagram 6 in the museum.
7. Diagram 7
Chapter 8: The Morningstar III
This artifact can be found in the hidden room within Vincent’s office. To access it, simply interact with the display located behind the desk.
8. Diagram 8
Chapter 12: Peshanden
Diagram 8 is located in the building with the green gate, positioned where Haroona must open the first Sahin gate by diving into the fold. You can descend to the base of the house and then ascend to gain entry. The diagram is resting on the table.
9. Diagram 9
Chapter 12: Peshanden
In the next hostile area marked by a red dome, locate the third Sahin door (the room featuring the large ball and the second echo). At the back of the room, check the table for this diagram.
10. Diagram 10
Chapter 12: Peshanden
After Haroona separates from Buchra, proceed to the next hostile area marked by a green door. Before entering, take a moment to search for a nearby Diagram.
11. Diagram 11
Chapter 12: Peshanden
Following her reunion with Buchra, Haroona will be lowered deeper into the cave atop a wooden platform. From this point, she will venture into the next major hostile area featuring two red domes. Explore the upper section to find a table that holds this Diagram.
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