The Ali ibn Muhammad investigation is the first case you get at the Harbiyah Bureau in Assassin’s Creed Mirage. Follow three leads to Beshi, Nur’s contact and the Khurasan Gate Guardhouse, then break Ali out of the Damascus Gate Prison in the Jailbreak mission.
Related Guides:
Al-Ghul Investigation
Harbiyah All Collectibles
Assassin’s Creed Mirage Game Guides Hub
Ali ibn Muhammad Investigation Overview
Investigation type: The first investigation in the game, run from the Harbiyah Bureau
How it starts: You get it as soon as Basim returns to Baghdad and enters the Hidden Ones Bureau
Leads: Find Beshi, Find Nur’s Contact and the Khurasan Gate Guardhouse
Final mission: Jailbreak, where you rescue Ali ibn Muhammad from the Damascus Gate Prison
Key characters: Roshan, Fuladh, Beshi, Dervis and Ali ibn Muhammad
Unlocks: The Al-Ghul investigation and Dervis’ Shop
Investigation Text:
“Before his disappearance, Ali and the Rebels were helping Nur uncover more about the Order’s influence over Baghdad.”
All Ali ibn Muhammad Clues
The board fills up as you solve each lead. These are the clues you collect along the way:
Beshi: Ali was separated from the captives
Roshan: Nur made contact with a merchant in Shari’
Dervis: Ali was taken to the Khurasan Gate Guardhouse
Khurasan Gate Guardhouse: Ali is held in the Damascus Gate Prison, where he is being questioned about the Hidden Ones
1 – Find Beshi at the Upper Harbor
Beshi is Ali’s second in command, and he works at the Upper Harbor. This lead is the Contact the Rebels mission. Track the objective to get a mission marker on the map.
As you get close, the marker disappears and you have to find Beshi yourself. Call your eagle Enkidu and let it circle the area. Focus on the yellow circle until it shrinks down onto Beshi, and you get a new marker on his exact location.
Beshi is rallying his men. Wait until he is finished, then talk to him. His rebels were captured by Caliphate soldiers, and he asks Basim to help free them.
Free the Captured Rebels
There are three mission markers for the captured rebels, and you can only continue the investigation once all three are free. Look out for the commander carrying the key while you sneak around the harbor. With it, you can free all three rebels:
One rebel is inside a house near the docks
One rebel is on board the boat
One rebel is outside on the docks
Gear Chest tip: While you free the rebel on the boat, grab the Gear Chest on board as well. The room is blocked by shelves you have to push aside. See the Harbiyah Gear Chests guide for the shelf puzzle.
Once all three rebels are free, regroup with Beshi at the marker. He gives you a Power Favor Token, which you can use later at the Damascus Gate Prison. This closes the lead, adds the clue “Ali was separated from the captives” and opens the Al-Ghul investigation.
2 – Find Nur’s Contact at the Dyeing Factory
Case Text:
“Nur mapped the factory district of Shari’, north of Harbiya.”
Fuladh found a map in the Bureau, and Roshan suspects Nur visited an area known for rebel sympathizers in the Shari’ district. By the time you have freed the rebels, Roshan has more information and the clue updates: Nur made contact with a merchant in Shari’.
Now you get a marker to meet Nur’s contact at the dyeing factory. When the marker disappears, send Enkidu up and focus on the yellow circle to find the merchant.
The mysterious merchant turns out to be Dervis, Basim’s former handler. Talking to him unlocks Dervis’ Shop, where you can return rare valuables, and gives you the next clue: Ali was taken to the Khurasan Gate Guardhouse.
3 – Search the Khurasan Gate Guardhouse
Case Text:
“Ali was taken to the Khurasan Gate Guardhouse.”
After talking to Dervis, you get a mission marker on the map showing where the Khurasan Gate Guardhouse is.
When you get close, the objectives change to Search the Outpost and Eavesdrop on the guards. Hide in the pile of hay next to the guards to listen in.
Find the Prisoner Records
The guards talk about the Prisoner Records. They are on ground level inside the scribe’s quarters, behind a locked door. The scribe sits not far from the door and carries the key. Take it, unlock the building and pick up the prisoner list from the table.
Gear Chest tip: The Zanj Uprising Outfit Schematic is in a fenced-in area on the roof of the guardhouse. An elevator rope takes you to the top of the courtyard wall, and a shelf-push puzzle guards the chest. See the Harbiyah Gear Chests guide for the solution.
With all clues found, regroup at the Harbiyah Bureau.
4 – Jailbreak – Rescue Ali from Damascus Gate Prison
Case Text:
“Ali was captured and is being held in the Damascus Gate Prison, where he’s being questioned about the Hidden Ones.”
With all clues together, the final mission Jailbreak starts. Meet Fuladh at the mission marker on your world map.
How to Breach the Damascus Gate Prison
Send Enkidu up for a first look with Eagle Vision. You have three ways into the prison:
Sneak in: Climb up the back of the outer prison wall and get in from the roof
Merchant: Bribe the nearby merchant with a Merchant Favor Token to get you inside
Rebel: Give one of Ali’s men outside the prison a Power Favor Token, and he deals with the guards
To find the rebel, use Enkidu again and focus on the yellow circle. He is then marked with a magnifying glass. The Power Favor Token from Beshi is enough for this.
Gear Chest tip: The Zanj Uprising Sword Gear Chest is just below the prison’s main entrance, in a room with a barred door. Throw a knife through the hole in the metal fence on the other side to open the door. See the Harbiyah Gear Chests guide for screenshots.
Find and Liberate Ali
There are plenty of guards on the roof and inside the prison, and Enkidu does not work inside, so use Assassin Focus to spot guards and objectives. If you sneak, you can blend in with the prisoners. In one of the back rooms, guards are torturing a prisoner on the floor. Talk to him and he tells you a man is being tortured in the basement, and a new marker guides you to an area full of prison cells.
Open the Barred Door to the Basement
Follow the marker down towards the basement. There are two staircases, and one of them ends at a locked door. If you end up there, take the other staircase instead. It leads to a barred door you can open from the other side to get into the basement.
Kill the Jailer for the Prison Keys
Work your way down and you see Ali, the rebel captain in blue, and the jailer in red. Kill the jailer to continue the story. You get the prison keys, which open all the locked doors in the prison.
Find the Guards Quarters and Escape
Follow Ali, who knows the way to the guards’ quarters upstairs. With the prison keys, you can follow the objective marker directly without avoiding locked doors. Be careful when you open the door, because plenty of guards come rushing down.
Go through the door shown above to reach the guards’ quarters and watch the cutscene. Afterwards, escape the prison to complete Jailbreak and the whole Ali ibn Muhammad investigation.
About Assassin’s Creed Mirage
Release: October 5th, 2023
Developer: Ubisoft Bordeaux
Publisher: Ubisoft
Official Website: https://www.ubisoft.com/en-gb/game/assassins-creed/mirage















