This Wolverine Japan collectibles guide covers Chapters 9 to 15 of Marvel’s Wolverine. You will find all 7 Whisky Bottles, 4 Nightmare Doors and 29 Material Crates in the order they appear, plus the Nightmare Door trial tiers and the missables you cannot go back for.
Related Guides:
Marvel’s Wolverine Game Guides Hub
Marvel’s Wolverine Canada Collectibles
Marvel’s Wolverine Madripoor Collectibles
All 40 Collectibles in Chapters 9 to 15
-
Chapter 9: Get Angry – 7 collectibles
1 Whisky Bottle, 1 Nightmare Door, 5 Material Crates -
Chapter 10: Bad Blood – 6 collectibles
1 Whisky Bottle, 1 Nightmare Door, 4 Material Crates -
Chapter 11: In the Shadows – 9 collectibles
2 Whisky Bottles, 7 Material Crates -
Chapter 12: Death Comes to Death – 5 collectibles
1 Whisky Bottle, 1 Nightmare Door, 3 Material Crates -
Chapter 13: We Were Wrong – 6 collectibles
1 Whisky Bottle, 5 Material Crates -
Chapter 14: Hell Followed With Him – 5 collectibles
1 Whisky Bottle, 4 Material Crates -
Chapter 15: Sinister Tidings – 2 collectibles
1 Nightmare Door, 1 Material Crate
Total: 40 collectibles – 7 Whisky Bottles, 4 Nightmare Doors, 29 Material Crates
Chapter 9: Get Angry Collectibles
Get Angry is the first Japan chapter and has 7 collectibles: 5 Material Crates, 1 Whisky Bottle and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate 1 – Back Alley
Mission Step: Located the arcade where Jean previously was
This crate sits in a back alley while Logan is looking for Jean near the arcade.
Whisky Bottle: Patch
Mission Step: Explore deeper
This bottle is in the Bar with the Big Face. Once the story leads you there, head inside. There are two rooms: one with an elevator that continues the story as soon as you take it, and a strange room with a big face on the wall (the toilet). Interact with the face, wait for the yodelling to stop, then go to the back of the room to pick up the whisky bottle.
Material Crate 2 – Bar with a Face Elevator
Mission Step: Explore deeper
Take the elevator in the face bar down. This crate is at the bottom of it.
Material Crate 3 – Incense Burner Quarters
Mission Step: Find a way forward
As you continue, you cross a bedroom with red incense. After destroying the incense burners, exit into the corridor and follow it to the end, where the crate is hidden behind wooden boxes.
Material Crate 4 – Pole Traversal
Mission Step: Find Where The Hand is Keeping Walter
After the incense burner quarters you reach a cave-in with a group of dead workers. Once the cutscene ends, Jean speeds ahead and Logan has to grapple swing across a couple of poles and climb up a metal shaft. At the top, look back to the other side to spot the Material Crate.
Nightmare Door: Death By 1000 Cuts
Mission Step: Defeat the Hand blocking the elevator
In the story, Logan has to escape the telepath’s trap by deliberately letting the illusion ninjas stab him, so he can use their katana against the illusions. After that fight he finds the telepath and the illusion collapses. The Nightmare Door is in this room.
This is the combat trial Death by 1000 Cuts, where you kill 3 enemies with Critical Strikes.
Hint: Build up to Rage. Every Rage hit counts as a critical.
The trial has four tiers: Bronze (1:10+), Silver (under 1:10), Gold (under 1:00) and Adamantium (under 0:55), each granting an Adaptation Point.
Material Crate 5 – Elevator Storage Room
Mission Step: Look for signs of Walter
After the telepath encounter, Logan and Jean reunite and take an elevator. At the top they pass through a storage room, where the last crate of the chapter is waiting.
Chapter 10: Bad Blood Collectibles
Bad Blood has 6 collectibles: 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate 1 – Building Site
Mission Step: Head to Shiro’s
The first crate is right at the start of the chapter. After taking the rope lift up to the rooftops and crossing over by zipline, you reach a building site. The crate is hidden behind wooden boxes.
Nightmare Door: Shinjuku Shuffle
Mission Step: Meet Jean Outside Shiro’s Building
After the rooftop construction site, Logan chases a white ninja into a trap and has to defeat a group of ninjas. Do not head straight to Jean afterwards. Look for the purple root leading up to a rooftop, follow it, and climb the wall using the grapple points. The door is inside a greenhouse.
This is the traversal trial Shinjuku Shuffle, where you reach the exit as quickly as possible.
The trial has four tiers: Bronze (1:10+), Silver (under 1:10), Gold (under 1:00) and Adamantium (under 0:57), each granting an Adaptation Point.
Material Crate 2 – Penthouse Climb
Mission Step: Climb to Shiro’s Penthouse
Meet Jean at the building with the penthouse. The doorman will not let them in, so they climb instead. After the first climbing section, look up and across from where Jean is waiting to spot the next crate.
Material Crate 3 – Penthouse Climb Building Site
Mission Step: Head to Shiro’s Penthouse
You reach a building site with the mission marker pointing outside to the left. Stay on the building site and look down to see another crate. Drop to the lower level of the site to open it.
Whisky Bottle: Fatal Attractions
Mission Step: Head to Shiro’s Penthouse
Stay on the same level as the previous crate and move to the left. There is a climbing spot that takes you up to the whisky bottle.
Material Crate 4 – Collapsing Platform
Mission Step: Head to Shiro’s Penthouse
Once you have the crate and the whisky bottle, leave to the left and jump onto the platform where Jean is hovering. It partly collapses, and she moves it to the left so Logan can climb the wall. Do not climb yet. Turn around and look down at the construction site below to find the last crate of the chapter in an unfinished room.
Chapter 11: In the Shadows Collectibles
In the Shadows has 9 collectibles: 7 Material Crates and 2 Whisky Bottles. Four crates and one whisky bottle are missable, so read the note at Material Crate 4 before you destroy the antenna detector.
Collect them in the order they appear below.
Material Crate 1 – Arcade
Mission Step: Return to the Street
The chapter starts with Logan and Jean entering an arcade to find The Hand’s hidden room. After they find what they came for, more ninjas arrive. Take the stairs down inside the arcade to find the first crate.
Material Crate 2 – Shutters Rope Elevator
Mission Step: Destroy more Detectors
After destroying the first detector, you will see that one of the detector power supplies sits on a roof. Two rope elevators stand next to each other in the same alley. Take the one by the building with the closed shutters.
Follow the yellow cable to the other side of the roof, using the pole to swing across. From here you can already see the glow of the crate.
After destroying this detector, cross over towards the glow. The crate sits on top of the roof on the other side.
Material Crate 3 – Yellow Shop Roof Elevator
Mission Step: Destroy more Detectors
Head back down to street level and take the other rope elevator, the one by the shop with the yellow lights. The crate is waiting at the top.
Whisky Bottle: Best There Is
Mission Step: Destroy more Detectors
From the same roof, look around and you will spot a whisky bottle on the terrace of a neighbouring building. A running jump gets you across.
Material Crate 4 – Antenna Building
Mission Step: Destroy more Detectors
Climb to the top of the whisky building and jump back to the roof with Material Crate 2. Climb the white pipe to the top, where a zipline takes you to the neighbouring building with the antenna. At the top, jump over to the other side for the next crate.
The antenna itself holds the last detector. As soon as you climb up to destroy it, ninjas attack and the story moves on.
Make sure you have four Material Crates and one Whisky Bottle before you destroy the antenna detector. The ropes disappear afterwards and you cannot get back up to these roofs.
Material Crate 5 – Construction Site Ground Floor
Mission Step: Eliminate The Hand Defending the Hideout
After beating the attackers and following them towards the hideout, Logan has to track down the delivery driver. Head back the way you came: the crate is on the ground floor, near the road you arrived from.
Whisky Bottle: Berserker Brew
Mission Step: Speak to the Chosen
After clearing out the hideout and finding the video of Walter, Logan tracks him to a new location and meets up with Jean again. They enter a lounge area, and the whisky bottle is in here.
Material Crate 6 – Underground Passage
Mission Step: Catch up to Walter
After you have looked at every clue in the lounge, Jean leads Logan to the backroom, where he opens a secret door to the basement. At the end of the basement corridor, look left for the crate.
Material Crate 7 – Zipline Jump
Mission Step: Return to Shiro’s Apartment
After the arena fight and the following cutscene you are back on the rooftops. One zipline takes you towards Shiro’s apartment. Jump off halfway to land next to the last crate of the chapter. To get back on the zipline, jump to it from the box Logan is standing on in the screenshot below.
Chapter 12: Death Comes to Death Collectibles
Death Comes to Death has 5 collectibles: 3 Material Crates, 1 Whisky Bottle and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate 1 – Rooftop at the Start
Mission Step: Get to Harada Garden Tower
The first crate is at the very start of the chapter, on the rooftop to the left.
Whisky Bottle: Hand of God
Mission Step: Find the Hand discussing Jean
After entering the Harada Garden Tower restaurant and fighting off the ninjas, a door in the kitchen opens and Logan can climb to the level above. The whisky bottle is in the first room up there.
Material Crate 2 – After Security
Mission Step: Locate the Helix Engine
From the whisky bottle, Logan drops down into the security room. After checking the footage he leaves through the door and finds stairs going down. Nightmare Door roots start showing up at the bottom, but do not follow them yet: look right for the second crate.
Nightmare Door: Rockbottom Blues
Mission Step: Locate the Helix Engine
Finding the roots already counts the Nightmare Door as collected. If you want to take on the challenge right away, follow the roots to the door.
This is the traversal trial Rockbottom Blues, where you reach the exit as quickly as possible.
The trial has four tiers: Bronze (1:00+), Silver (under 1:00), Gold (under 0:50) and Adamantium (under 0:47), each granting an Adaptation Point.
Material Crate 3 – After Steam Bath
Mission Step: Track Down the Helix Engine
After searching the steam bath, Logan follows drag marks to find the Helix Engine. Past the steam bath he reaches a corridor with an elevator, which is where the marks lead. The last crate of the chapter is in the corridor to the right of that elevator.
Chapter 13: We Were Wrong Collectibles
We Were Wrong has 6 collectibles: 5 Material Crates and 1 Whisky Bottle.
Collect them in the order they appear below.
Material Crate 1 – Car Accident
Mission Step: Track the Helix Engine
Follow Jean through the rubble. On the other side, the drag marks on the floor get highlighted. Two cars are stuck in an accident here next to a white truck. The crate is behind that white truck, by the pillar.
Material Crate 2 – Helix Engine Room
Mission Step: Find the Helix Engine
The drag marks lead Jean and Logan into a round shop with two levels, guarded by ninjas. The crate is on the upper level.
Whisky Bottle: Revolto
Mission Step: Track the Hand mutant who took the Helix Engine
After the cutscene with Essex in the restaurant, they head back outside. Follow Jean to the next road, then turn left instead of following her to the right. The whisky bottle is behind the white truck in this road.
Material Crate 3 – Red Shop, Blue Door
Mission Step: Track the Hand mutant who took the Helix Engine
Follow the footsteps until you meet a woman talking about people without bodies, then fight off the ghost ninjas. Once they are down, move to the next road section and look left for a red shop with a blue door. The crate is there.
Material Crate 4 – Wooden Boxes
Mission Step: Track the Hand mutant who took the Helix Engine
After the big fight with the group of ghost ninjas, Jean and Logan reach a walled parking space in front of the building they are about to enter. Do not go in yet. Another white truck stands here with a crate next to it, hidden behind wooden boxes.
Material Crate 5 – Helix Engine Basement
Mission Step: Recover the Helix Engine
After defeating a group of Chosen in the production hall, Logan and Jean head downstairs to recover the Helix Engine. At the bottom of the stairs, look left for the last crate of the chapter, hidden behind wooden boxes.
Chapter 14: Hell Followed With Him Collectibles
Hell Followed With Him has 5 collectibles: 4 Material Crates and 1 Whisky Bottle.
Collect them in the order they appear below.
Material Crate 1 – First House Left
Mission Step: It’s empty; look around
At the start of the chapter, look behind the first house on the left for a crate.
Material Crate 2 – Village Range
Mission Step: It’s empty; look around
From the memorial in the centre of the village, look up to the right. Stairs lead up to the shooting range, where the next crate is waiting.
Material Crate 3 – Drum
Mission Step: Take Out the Hand guarding the Stronghold
On the lower level of the grasslands, look for the ninjas standing near a big drum. The crate is close by on a raised rock platform.
Whisky Bottle: The Itsu Single Malt
Mission Step: Scale the cliff; more Hand to kill up top
Logan and Jean then climb the cliff. After Jean helps Logan up with the hovering rocks, look right for a house and a wooden railing with a white cloth on it. Jump over the railing and drop to the house below, where the whisky bottle sits on top of a barrel.
Material Crate 4 – Behind the Massive Doors
Mission Step: Investigate the Shrine
After fighting all the members of The Hand at the upper training grounds, Logan opens the massive doors to the main building. The last crate of the chapter is right behind the door.
Chapter 15: Sinister Tidings Collectibles
Sinister Tidings is the last Japan chapter and has only 2 collectibles: 1 Material Crate and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate – Exhibition Room
Mission Step: Maybe there’s something in the kitchen…
After the fight against Deathstrike, Logan wakes up in Shiro’s penthouse. Once he has had some water, find the only crate of the chapter inside the exhibition room.
Nightmare Door: Crucible of Tears
Mission Step: Maybe there’s something in the kitchen…
By that point the Nightmare Door has materialised too. It is out on the balcony.
This is the gauntlet trial Crucible of Tears, where you survive waves of enemies. Gauntlets work differently from the other trials: survive as long as you can to raise your score, then return to the cabin with the menu button.
The trial has four tiers: Bronze (3,000), Silver (8,000), Gold (20,000) and Adamantium (40,000), each granting an Adaptation Point plus extra rewards at every tier.
About Marvel’s Wolverine
Release: September 15th, 2026
Developer: Insomniac Games
Publisher: Sony Interactive Entertainment
Official Website: https://www.playstation.com/en-us/games/marvels-wolverine/



























































