This Wolverine Canada collectibles guide covers Chapters 1 to 5 of Marvel’s Wolverine, including the Vancouver and Yukon chapters. You will find all 5 Whisky Bottles, 4 Nightmare Doors and 15 Material Crates in the order they appear, plus the tier times for every Nightmare Door trial.
Related Guides:
Marvel’s Wolverine Game Guides Hub
Marvel’s Wolverine Madripoor Collectibles
Marvel’s Wolverine Japan Collectibles
All 24 Collectibles in Chapters 1 to 5
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Chapter 1: Homecoming – 4 collectibles
1 Whisky Bottle, 1 Nightmare Door, 2 Material Crates -
Chapter 2: The One That Got Away (Vancouver) – 6 collectibles
1 Whisky Bottle, 1 Nightmare Door, 4 Material Crates -
Chapter 3: Raise Some Hell – 6 collectibles
1 Whisky Bottle, 1 Nightmare Door, 4 Material Crates -
Chapter 4: Strays (Yukon) – 2 collectibles
1 Whisky Bottle, 1 Material Crate -
Chapter 5: Something Much Stronger – 6 collectibles
1 Whisky Bottle, 1 Nightmare Door, 4 Material Crates
Total: 24 collectibles – 5 Whisky Bottles, 4 Nightmare Doors, 15 Material Crates
Chapter 1: Homecoming Collectibles (Canada)
Homecoming has 4 collectibles: 1 Whisky Bottle, 1 Nightmare Door and 2 Material Crates.
Collect them in the order they appear below.
Whisky Bottle: Uncanny Whisky
The only Whisky Bottle in this chapter is in Logan’s new room. When he opens the room with his name on it, he finds it has been turned into a supply closet. Follow the tracks to his new room to find the bottle.
Nightmare Door: The Enemy of My Enemy
Mission Step: Follow Essex’s Projection
After you pick up the whisky, Logan falls asleep and is woken by a projection of Essex. Follow him to the fireplace area, where the Nightmare Door appears and is collected automatically.
Inside the memory, follow the path to Logan’s cabin and pick up the memory inside. This starts the combat trial The Enemy of My Enemy, where you kill enemies in Rage Tier 3. Fight to fill the Rage bars (heavy attacks fill them faster), then perform four Rage Kills.
The trial has four tiers: Bronze (1:10+), Silver (under 1:10), Gold (under 1:00) and Adamantium (under 0:55). Bronze gives 1 Adaptation Point and each higher tier adds 1 more, up to a maximum of 4.
Spend Adaptation Points in the Adaptation Tools menu to upgrade Logan’s combat abilities. You earn them in two ways: by finding Whisky Bottles, and by finding Nightmare Doors and scoring as high as possible in their trials.
Material Crate 1 – In the Lab
Mission Step: Bring the Supply Crates to Walter
After the Nightmare Door trial, Logan has to bring two supply crates to Walter, and both count toward 100% for this chapter. Talk to Walter in his lab first. Each Material Crate in Wolverine gives 50 Materials.
The first crate is in the storage room right behind Walter. Interact with it to open it.
Material Crate 2 – In Vic’s Room
Mission Step: Find the missing Supply Crate
Walter tells you the second crate is probably in Vic’s (Sabretooth’s) room. Enter Victor’s room, sneak past him and find the crate in the bathroom. Open it and return to Walter in the lab.
Chapter 2: The One That Got Away Collectibles (Vancouver)
The One That Got Away has 6 collectibles: 1 Whisky Bottle, 4 Material Crates and 1 Nightmare Door.
Collect them in the order they appear below.
Whisky Bottle: Incredible 181
Mission Step: Track the Red-Haired Mutant
Follow the story to the overgrown outdoor area with the first buildings on your left and right. Stay on ground level and break open the garage doors at the back to find a yellow car. The whisky bottle is next to it.
Material Crate 1 – Sawmill
Mission Step: Track the Red-Haired Mutant
The first crate is at the sawmill, which you reach by zipline behind a metal gate. After defeating the Reavers, keep tracking the red-haired mutant. The crate is behind a destructible crate near the metal entrance gate.
Material Crate 2 – Near Sewers
Mission Step: Track the Red-Haired Mutant
Further on, Logan crosses a gap above the sewers to reach a ruined factory. At the bottom of the building are signs of kids playing, including a large pipe used as a shelter. The Material Crate is at the end of the pipe.
Nightmare Door: Can’t Outrun the Past
Mission Step: Track the Red-Haired Mutant
Keep tracking the red-haired mutant through the factory buildings until Logan is back in the wild. Purple nightmare roots appear and lead you to the Nightmare Door.
Go through the door to start the traversal trial Can’t Outrun the Past. Run to the end point as fast as you can.
The trial has four tiers: Bronze (1:10+), Silver (under 1:10), Gold (under 1:00) and Adamantium (under 0:57). Bronze gives 1 Adaptation Point and each higher tier adds 1 more, up to a maximum of 4.
Material Crate 3 – Near Nightmare Door
Mission Step: Track the Red-Haired Mutant
When you leave the Nightmare Door, the red-haired mutant’s trail goes left, but follow the stream uphill instead. A small path leads through the woods.
Follow the trail to a collapsed log barricade and crouch through. The third Material Crate is on the other side.
Material Crate 4 – Container Crane
Mission Step: Search the Trucks for Mutants
At the container shipping yard, use one of the vertical hooks to climb to the top of the container crane. If you have not found the hook on the far side, cross over on the rope instead. The Material Crate is on the other side.
Chapter 3: Raise Some Hell Collectibles (Canada)
Raise Some Hell has 6 collectibles: 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate 1 – Grass and Trees Ledge
Mission Step: Take Out the Reaver Guards
The first crate is in the opening area with tall grass and climbable trees. Look to the left along the ledge by the cliff.
Material Crate 2 – Ravine
Mission Step: Take Out the Reaver Guards
In the same tall grass area, the second crate is at the end of the ravine.
Material Crate 3 – Conveyor Belt Area
Mission Step: Take Out the Reaver Guards
Enter the front courtyard of the building, where the blue Trask truck is parked and a conveyor belt runs inside. The crate is next to the white trailer nearby.
Whisky Bottle: Cold Lake
Mission Step: Track the Captured Mutants
After fighting through the building, Logan reaches a courtyard with shipping containers. Break the yellow door and enter the room to find the Cold Lake whisky bottle.
Nightmare Door: Hunting the Hunter
Mission Step: Track the Captured Mutants
The Nightmare Door is in the second courtyard, after Logan fights through the first part of the building toward the captured mutants. As before, the purple roots show up before the door does.
This is the combat trial Hunting the Hunter, where you kill 3 Reaver Snipers on the raised rocks. Ignore the other attackers and run straight for the snipers. They will not expect you, so you can take them out with stealth kills.
The trial has four tiers: Bronze (1:00+), Silver (under 1:00), Gold (under 0:50) and Adamantium (under 0:45). Bronze gives 1 Adaptation Point and each higher tier adds 1 more, up to a maximum of 4.
Material Crate 4 – Open Truck
Mission Step: Track the Captured Mutants
In the same container courtyard is a truck with an open back. The crate is inside.
Chapter 4: Strays Collectibles (Yukon)
Strays has only 2 collectibles: 1 Whisky Bottle and 1 Material Crate.
Collect them in the order they appear below.
Whisky Bottle: Blood Debt
Mission Step: Follow Leech’s Scent to Find His Drawings
After you find the wave drawing, the kitchen door opens. Enter Walter’s lab and find the whisky bottle next to his bed.
Material Crate – Armory
Mission Step: Follow Leech’s Scent to Find His Drawings
Follow the scent to the armory. The Material Crate is next to the entrance.
Chapter 5: Something Much Stronger Collectibles (Canada)
Something Much Stronger has 6 collectibles: 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door.
Collect them in the order they appear below.
Material Crate 1 – Cave
Mission Step: Get to the Cabin
On the way to the cabin, stop at the small waterfall in the stream and look back and up. A small cave above holds the Material Crate.
Whisky Bottle: Not Dead Yet
Mission Step: Find the Injured Animal
Close to the first crate is a bigger cave with a hay target in front of it. The bottle is inside the cave, at the top.
Nightmare Door: Fallen on Hard Times
Mission Step: Get to the Cabin
Right after the cave, Logan has to help a trapped wolf. Once it is free, you will see the Nightmare Door roots on the other side. Follow them uphill to the right to reach the door.
This is the traversal trial Fallen on Hard Times. Reach the end point as fast as you can.
Hint: Once inside the cabin during the trial, slide through the lit doors to get out faster.
The trial has four tiers: Bronze (0:56+), Silver (under 0:56), Gold (under 0:46) and Adamantium (under 0:43). Bronze gives 1 Adaptation Point and each higher tier adds 1 more, up to a maximum of 4.
Material Crate 2 – Island
Mission Step: Get to the Cabin
After the Nightmare Door, return to the path to the cabin, where Logan spots the wolf he freed. When you reach the fallen tree you are meant to cross, stop before using it. With the lake behind you, look past the fallen tree to spot the Material Crate on an island in the distance.
Material Crate 3 – Fishing Hut
Mission Step: Get to the Cabin
Cross over on the fallen tree. At the crossroads ahead, take the right path down to a fishing hut with the Material Crate.
Material Crate 4 – Cabin
Mission Step: Enter the Cabin
The last crate of the chapter is right next to the cabin. Open it before you go inside.
About Marvel’s Wolverine
Release: September 15th, 2026
Developer: Insomniac Games
Publisher: Sony Interactive Entertainment
Official Website: https://www.playstation.com/en-us/games/marvels-wolverine/















































