There are 14 Memories to find at Palette Prime. Here’s where to find them. They are listed here in the same order as they appear in the in-game menu.
SWEETLOPEK THE LUMBERJACK
This memory entry is in the hills west of the spaceship. The access point to this area is at the small lake south of the spaceship. You need to build a bridge over the lake with your Scan Ability.
A bit further up, you have to fight the Darkmess near the Woodshed so you can go uphill from there.
Because it’s here where you can use your Scan Ability again to build a bridge over to the Techno Crab with this memory.
Is Memory is at the Pumpkin Patch east from Paletteville. Don’t know how to get there? Here’s how:
First, there is a Darkmess barrier at the water north from Paletteville. Walk around the big animal snake head nearby to find the square key for the barrier device.
Now pass the barrier and follow the path up to the right, east of Paletteville. Here, down a ladder is another barrier that requires a triangle key.
Follow the long path north and you will see the triangle key next to a roaming Wildclaw. The device for the triangle is on the path parallel to the one you came to get the key!
Now you can use the key and go through the barrier towards the south – the Pumpkin Patch. There is a barrier there with a Techno Crab behind it that holds the memory.
There is a pressure plate behind the crab. Go up to the back of the house. There is a box you can push and drop down onto the pressure plate. Now you can get the memory.
Just above the beautiful pond in the Spellbound Woods is a little alcove behind the bushes. Here is a little techno crab with this memory.
Go back down to the underground passageway you have to take from Woodrow’s house to Paletteville. Coming from Woodrow’s house, you cross the first yellow bridge. Then, go down to where you had to move the first plate onto the pressure plate. Cross the bridge, and in a little cave is the techno crab with the memory.
There is something well hidden inside the Abandoned Well in the Spellbound Woods.
Go down the long, curved wooden path inside. In the middle of it stop and focus on the left. There is a “Wave” Plant you can destroy and then you can go further to the left. That’s odd. So when you scan the area, you’ll get a bridge leading to the left to a Darkmess Puddle.
Fight it and you can also get the memory from the techno crab.
GALACTIC ATLAS: PALETTE PRIME
Beat the Blue Coin Challenge and you will get this memory.
FROM THE SHOP
You can buy 3 memories for 2 Planet Coins each at the Shop. They’re called Depleters, Medicians, Ghostly Walkers
Complete the THE FALLEN KING Story Quest to get this Memory.
Do the “The Princess and the Prima Donna” Side Quest: From the Spellbound Woods Entrance Flag, walk east, where you can climb a ladder to fight a Darkmess Puddle. The fight is to be fought only with Princess Peach and Rabbid Peach.
Complete the Side Quest THE KID AND THE KING in the town centre to get this memory.
THE MYSTERY OF LOVE
This is MARIO AND RABBIDS: SPARKS OF HOPE
Release: October 20th, 2022
Developer: Ubisoft Milan and Paris
Official Website: https://www.ubisoft.com/en-gb/game/mario-rabbids/sparks-of-hope
Guides by camzillasmom.