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Crimson Desert From the Ashes: All 9 DLC Quests Walkthrough

From the Ashes is Damiane’s 9-quest main story questline in the Charting the Unknown DLC for Crimson Desert. Damiane works to restore order in a divided City of Demeniss, searches for the missing Countess Azerian and uncovers the conspiracy behind the burning of the Central Supply Depot. This walkthrough covers every quest in journal order, with all locations, both depot clues, the Geago the Flamecrazed boss fight and rewards.

Related Guides:
Beyond the Margins Questline (Kliff)
Demeniss Bound Questline
More at the Crimson Desert Hub


Reclaimed and Remaining is the first quest of From the Ashes, Damiane’s main story questline in the Charting the Unknown DLC. The DLC has one main story questline per playable character, and this one can only be played as Damiane. Hold Up on the D-pad and select Damiane in the character menu to start it. Kliff’s questline is covered in the Beyond the Margins walkthrough.

Reclaimed and Remaining quest start in the journal Crimson Desert

Assess the Situation in Demeniss

Head to the plaza by the pond in the eastern part of the City of Demeniss, where a protest is going on, and talk to Colette Azerian. When the protesters start throwing stones, Kliff steps in to shield them. Colette returns to her manor, and Damiane tells Kliff how bad things have become: with King Thorel bedridden and Caliburn gone, the city is a tinderbox and the common people pay the price.

Map location of the protest by the pond in the City of Demeniss Crimson Desert
Damiane at the protest by the pond in the City of Demeniss Crimson Desert

Quell the Chaos in Demeniss (3x)

An orange war zone now covers the centre of the city on the map. Walk around inside it to find three events. The first is a hostile group in an alley near the pond. Weapons are blocked in this fight, so Damiane has to beat them with her fists.

Damiane fighting a hostile group unarmed in Reclaimed and Remaining Crimson Desert

The second event is a collapsed man. Talk to the stranger next to him. His leg is giving out, so Damiane carries him to the healer near the eastern gate, who breaks his fever just in time.

Map location of the collapsed man in Reclaimed and Remaining Crimson Desert
Stranger next to the collapsed man in the City of Demeniss Crimson Desert
Map location of the healer near the eastern gate of Demeniss Crimson Desert
Damiane carrying the collapsed man to the healer Crimson Desert

The third event is at the tent next to the healer. Talk to the Novice there. The tent has run out of room for the wounded, and Damiane offers to sort it out.

Map location of the Novice at the healer tent Crimson Desert
Novice at the overflowing healer tent in Reclaimed and Remaining Crimson Desert

The stakes are on a nearby table and the mallet is next to them. Press Square to carry a stake.

Stakes on the wooden table near the healer tent Crimson Desert
Mallet on the table next to the stakes Crimson Desert

Carry a stake to one of the holes around the main tent. Raise your lantern with L1 to highlight the holes with an exclamation mark. Plant the stake with L1, then equip the mallet from the weapons menu and hit the stake three times with R1 to drive it into the ground. Only two stakes need placing.

Damiane placing a stake in a hole around the tent Crimson Desert
Damiane driving a stake into the ground with the mallet Crimson Desert

Next, find the nearby cart and load the relief supplies. Pick up the three boxes outside the cart, place each one inside with L1, then close the cart door with the on-screen prompt.

Cart with relief supplies near the healer tent Crimson Desert
Damiane loading relief supply boxes into the cart Crimson Desert

Finally, push the cart into the white tent next to where you placed the stakes. The Novice thanks Damiane, who decides to seek counsel with the Countess. This completes the quest.

Damiane pushing the relief supply cart Crimson Desert
Relief supply cart inside the white tent Crimson Desert

Return to the Azerian Manor

The Azerian Manor is near the western gates of the City of Demeniss and is Colette Azerian’s home. In the main story, Kliff had to break into this manor to win Lady Colette over in the Demeniss Bound questline. Her office is on the top floor, and the cutscene starts when you reach the door. A servant tells Damiane that the Countess left on urgent business and never came back. Damiane orders the guards to ask around and sets out to search for Colette herself.

Map location of the Azerian Manor near the western gates of Demeniss Crimson Desert
Office door on the top floor of the Azerian Manor Crimson Desert

Look for Countess Azerian at the Manor

Go downstairs and leave the manor for the stables. Talk to the Wagon Driver standing next to the brown horse. He saw the Countess ride out in a hurry with an armed escort, heading beyond the city walls.

Map location of the Azerian Manor stables Crimson Desert
Wagon Driver next to the brown horse at the Azerian Manor stables Crimson Desert

Look for Countess Azerian at the Farmhouse

The farmhouse is just across the road from the Azerian Manor. Talk to the woman with the broom. She is scared, but points Damiane toward the forest and mentions that a group of masked men followed the Countess soon after.

Map location of the farmhouse across the road from the Azerian Manor Crimson Desert
Woman with a broom at the farmhouse Crimson Desert

Look for Countess Azerian in the Forest

The forest is further away, southwest of the City of Demeniss and west of the Mistveil Forest on the map. There is a camp at the quest marker. Talk to the Noble there. He saw the Countess’s hunting party with a shady, masked group trailing it, and points Damiane to an abandoned house across the road.

Map location of the Noble camp west of the Mistveil Forest Crimson Desert
Noble at his camp in the forest Crimson Desert

Look for Countess Azerian in the Abandoned House

The abandoned house is just across the road from the Noble’s camp. In the courtyard, raise your lantern with L1 to see the Suspicious Traces memory. It shows Colette’s escort being attacked and the Countess being taken after a threat of a judgment of fire on Demeniss. Afterwards, you receive the Azerian’s Whereabouts knowledge entry, and a soldier arrives with news that the Central Supply Depot has exploded.

Map location of the abandoned house across from the Noble camp Crimson Desert
Damiane raising her lantern in the abandoned house courtyard Crimson Desert

Head to the Central Supply Depot

This objective completes automatically. A cutscene takes Damiane straight to the burning Demeniss Central Supply Depot, where she coordinates the firefighting.

Investigate the Cause of the Fire (2x)

After the cutscene, Damiane is inside the depot. Head up one floor and look for the question mark prompt on the floor. Investigate it to get the Clue: Torchlight and Oil. The fallen torch is soaked in oil, so someone made sure the fire would spread to the stockpiled supplies.

Question mark prompt on the floor in the Central Supply Depot Crimson Desert
Clue Torchlight and Oil in Judgment of Fire Crimson Desert

Head up to the next floor and find the Warehouse Manager lying on the floor. Examine the body: move Damiane’s hand to the head, select Examine, then put the marker on the glowing spot on his face. This gives you the second clue, Fire’s Deepest Scar. A deep cut on his neck from a sharp metal tool killed him before the fire did.

Dead Warehouse Manager on the depot floor Crimson Desert
Examining the Warehouse Manager head for the Fires Deepest Scar clue Crimson Desert

Discuss Your Findings

Leave the depot and discuss your findings with the Politician outside. Rations, medicine and the emergency grain stores have all burned. Damiane is sure it was arson and suspects what’s left of Caliburn’s followers, but there is no proof yet. As she leaves, someone watching from around the corner sees her coming.

Track Down the Shady Person

Go around the corner where the shady person stood in the cutscene and head to the marked area on the map. When you reach the centre, a cutscene starts with Kliff arriving. He warns Damiane that losing her temper is exactly what the enemy wants, then spots someone skulking nearby.

Map area for tracking down the shady person in Schemes Crimson Desert
Damiane searching for the shady person in Demeniss Crimson Desert

After the cutscene, Kliff goes after one thug while Damiane chases the other. Run after him and tackle him when prompted. He dies before he can be questioned, but he carries a set of orders pointing to a hideout, and Damiane knows where it is.

Head to the Location in the Orders

The hideout is just northwest of the Azerian Manor. At the marked location there is a hole in the ground. Approach it to trigger a silent cutscene where Damiane sneaks onto the nearby Marshell Estate.

Map location of the hideout northwest of the Azerian Manor Crimson Desert
Hole in the ground leading to the hideout in Schemes Crimson Desert

Inside, she finds a wall covered in plans for the next assembly: attendees, travel plans and timings. Kliff joins her shortly after, and they realise the Countess was kidnapped to keep her away from it. After the cutscene, follow Kliff on horseback back to the Azerian Manor, where another cutscene starts. The servant leads them to the office, where Naira, Andrew and a couple of Politicians reveal that one of Countess Marshell’s men bought arson supplies in bulk. You also receive the Assembly Sabotage Plan document.

Assess the Situation with Kliff

Kliff is waiting downstairs in the Azerian Manor. Approach him and they head out together in a cutscene. They catch people breaking into a warehouse because they believe the food is running out, and Damiane decides securing provisions comes first.

Wavering Sentiment quest start in the journal Crimson Desert
Kliff waiting downstairs in the Azerian Manor Crimson Desert

Observe the Citizens (2x)

To observe the citizens, head to the location marked on the map. Next to a burnt area, there is a woman with a broom you can talk to. She lost her husband in the explosion and has no faith left in promises from those in charge.

Map location of the first citizen in Wavering Sentiment Crimson Desert
Woman with a broom next to the burnt area Crimson Desert

After the cutscene, a prompt appears to pick up a broom. Equip it from the weapons menu and sweep up the ashes until another cutscene plays.

Damiane picking up a broom in Wavering Sentiment Crimson Desert
Damiane sweeping up ashes with the broom Crimson Desert

Next, head to the marker just north of the Abyss Nexus in the City of Demeniss. Talk to the woman standing next to the table. She and her neighbours blame Damiane’s side for the chaos, and point her to a man spreading rumours at the end of the street.

Map location of the second citizen north of the Abyss Nexus Crimson Desert
Woman next to the table in Wavering Sentiment Crimson Desert

Track Down the One Spreading Rumors

The quest marker is west of the previous location. Approach the group to start the cutscene, where an Agitator in a green hat is telling the crowd that the Countess fled. Damiane accuses him of passing rumours off as truth, but he refuses to name who gave him his orders.

Map location of the Agitator in Wavering Sentiment Crimson Desert
Agitator in a green hat spreading rumors to a crowd Crimson Desert

After the cutscene, chase the Agitator down and tie him up, just like a bounty. Take him to the guards at the outer walls in the southwest of the City of Demeniss to start an interrogation cutscene. He admits a hooded man gave him his orders at Scorchrock Castle, and Andrew and Naira arrive with the same lead.

Map location of the guards at the southwest walls of Demeniss Crimson Desert
Damiane taking the Agitator to the guards Crimson Desert

Enter the Castle

Scorchrock Castle is west of the Mistveil Forest and north of the Lower Nas River. While Andrew and Naira draw the guards away, enter through the main gate and defeat the soldiers in the central courtyard.

Scorchrock Castle main gate in Chasing a Shadow Crimson Desert
Map location of Scorchrock Castle west of the Mistveil Forest Crimson Desert

Defeat the Arsonist

Next is a boss fight against the Arsonist, Geago the Flamecrazed. Countess Marshell hired him, but he burns things for the ruin and the screaming, not for the pay. He fights in his armour first. Once you beat that phase, he sheds the armour and fights in his real body, so you have to defeat him a second time. He then drops the Abyss Artifact. Move close enough to pick it up. You also receive the knowledge entries Geago the Flamecrazed and Executioner of Raging Flame.

Boss fight against Geago the Flamecrazed Crimson Desert

Rescue Countess Azerian

The prisoner is upstairs inside the castle, guarded by soldiers. When you enter the room, Andrew and Naira arrive to help with the rescue, but the prisoner turns out to be someone else. There is no sign of Colette anywhere in the hideout, and everyone who could link the depot fire to Countess Marshell is dead. Rewards: Abyss Artifact and Ashen Blitz.

Map location of the prisoner room in Scorchrock Castle Crimson Desert
Prison room upstairs in Scorchrock Castle Crimson Desert

Return to Countess Azerian’s Manor

Return to the Azerian Manor. A cutscene plays where a bird delivers a secret letter.

Read the Secret Letter

Read the letter to continue. It is a riddle about a secluded house along the path the sun touches last, where even the trees bow their heads.

Head to the Location in the Letter

The location is marked on the map, southwest of the City of Demeniss near Meadowlark Ranch. There is a person standing by the road, and a cutscene starts when you approach. They lead Damiane to a house whose basement hides a safehouse with a throne room. Colette is there, safe, together with King Edward Thorel. The bedridden king at the palace is a body double, and Colette had hidden the real king after an attempt to poison him.

Map location near Meadowlark Ranch in Secret Summons Crimson Desert
Person waiting by the road near Meadowlark Ranch Crimson Desert

Meet Countess Azerian

This all happens in one long cutscene. The king summons the lords, declares that from now on the law stands above everyone, including himself, and has Countess Marshell arrested for treason. He then hands Damiane his final will, which ends the monarchy, and asks her to present it to the people. You receive the Edict of King Thorel along with the rewards: Demenissian Council Robes, Cloak, Gloves and Boots.

Go Outside

Leave the Demeniss Audience Hall and go out to the balcony. Approaching the nobles there starts the final cutscene.

Map location of the balcony at the Demeniss Audience Hall Crimson Desert
Nobles on the balcony of the Demeniss Audience Hall Crimson Desert

Proclaim King Thorel’s Edict

Damiane gives her speech from the speaker’s platform on the plaza by the pond, where the questline began. As the voice of King Edward Thorel, she proclaims a kingdom of justice rather than might, while the Greymanes watch from the crowd. This completes Path of the Politician and the From the Ashes questline.

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It all began in the ’80s when I was just 7 years old. Starting with basic arcade games, I soon delved into titles like Loom and Monkey Island by Lucasarts. Throughout the years, as I indulged in more and more games, I consistently sought clear guides to swiftly navigate my gameplay. Now, it’s my turn to contribute back to the community.

About Crimson Desert

Release: March 19, 2026
Developer: Pearl Abyss
Publisher: Pearl Abyss
Official Website: https://crimsondesert.pearlabyss.com/en-US/Main