The Thaumaturge Shadows of Sins Past is the long prologue main quest, set in a village in Transcaucasia where you look for a miracle worker to get your thaumaturge abilities back. This walkthrough shows you where to find Rasputin and his Prayer Book, how to find the person with the Flaw, how to get Vesna to open the door and how to save Vesna and Luka after the Bukavac boss fight.
Related Guides:
The Thaumaturge Game Guides
The Mermaid City’s Son Walkthrough
- 1 – Find the Miracle Worker in the Village
- 2 – Search the Tavern and Find Rasputin’s Items
- 3 – Find the Person with the Flaw: Vesna and the Wise Woman
- 4 – Vesna’s House: Fight the Villagers and Find the Wooden Box
- 5 – Manipulate the Coachman and Meet Rasputin at the Cemetery
- 6 – Search the Burned Homestead
- 7 – How to Get Vesna to Open the Door
- 8 – Go to the Forest Clearing: Bukavac Boss Fight
- 9 – How to Save Vesna and Luka
- 10 – Send a Telegram and Finish the Quest
1 – Find the Miracle Worker in the Village
Location: Transcaucasia – the railway station and the village inn
Text Collectibles: 5 in this step
The quest starts at the railway station, where you send a telegram. Before you leave the room, pick up the two Text collectibles inside the station: a Lost Letter and a Letter.
Exit the station and walk to the Coachman’s carriage on the right side of the screen. Your Perception shows you the way. Pick up the newspaper The Tiflis Herald on the way there.
Ask the Coachman if there is a healer in the village, then ride with him to the village. When you arrive, open your map: the Inn is marked with a symbol. Before you head there, pick up the newspaper Proletariatis Brdzola from one of the benches near the village center.
In front of the inn, deserters who fancy your shoes attack you. This first fight introduces the combat. Afterwards, enter the inn and pick up the newspaper News from Yerevan. Then talk to Rasputin in the top right corner of the inn.
Text Collectibles in This Step
Lost Letter, Letter, The Tiflis Herald, Proletariatis Brdzola, News from Yerevan
2 – Search the Tavern and Find Rasputin’s Items
Location: The village inn
Clue: Rasputin’s Prayer Book
Rasputin wants proof of what you can do. Use Perception to scan the inn. You spot several items, but most of them stay locked because you are missing the abilities for now. The one you need is Rasputin’s Prayer Book, in the inn section right next to where he sits.
Return to Rasputin with the Prayer Book, and he helps you get your abilities back.
3 – Find the Person with the Flaw: Vesna and the Wise Woman
Location: The village – the well and the Wise Woman’s Cottage in the north
Clues: Vesna’s apples, Dead Goose
With your abilities back, you now have to find the person with the Flaw in the village. A red circle on the minimap marks the search area. Start at the well, where Vesna has dropped her apples, and help her. Then head north to the Wise Woman’s Cottage, where a Dead Goose lies on the ground.
You can enter the cottage and talk to the Wise Woman, but you don’t have all the information you need yet. Inside the cottage, you can also pick up the Books Text collectible Diary of an Oblate Priest and an Unfinished Letter.
4 – Vesna’s House: Fight the Villagers and Find the Wooden Box
Location: The village – Vesna’s house, southwest of the Wise Woman’s Cottage
Clues: Wooden Box, Damaged Axe Shaft, Dish Shards
From the cottage, go to the southwest of the red circle on the minimap. Vesna has returned to her house and won’t talk to you. Her screams attract other villagers, and you have to fight them.
After the fight, use Perception around the house. Examine the Wooden Box on the bench at the front. Then look around the back of the house, where a Damaged Axe Shaft and Dish Shards point to domestic squabbles.
Don’t Skip the Wooden Box
It unlocks the dialogue option that saves Vesna and Luka at the end of the quest.
5 – Manipulate the Coachman and Meet Rasputin at the Cemetery
Location: The village entrance gate and the Coachman’s carriage
Clues: Protective Charm, Rag, Shovel – needs 1 Heart point
On the way to the Coachman, look up at the village entrance gate and examine the Protective Charm hanging from it.
The Coachman is grumpy and doesn’t want to drive you to the cemetery to meet Rasputin. To find out why, investigate the Rag on the ground and the Shovel leaning against the carriage.
With both clues, you can manipulate the Coachman, which takes 1 Heart point. He then drives you to the cemetery, where you talk to Rasputin. He wants you to visit the Burned Homestead next to find more clues.
6 – Search the Burned Homestead
Location: The Burned Homestead
Clues: Place of Death, Rag Doll, Door Frame, Belt
Talk to the Coachman again to travel to the Burned Homestead. There are four clues here: the Place of Death inside the house, the Door Frame of the house, a Rag Doll in the top right of the property and a Belt in the south. To continue the quest, you only need the Place of Death and the Rag Doll.
Then talk to your companion Upyr in front of the house. Before you can return to Vesna’s house, you have to fight the soldiers again.
7 – How to Get Vesna to Open the Door
Location: The village – Vesna’s house
Needs: 1 Heart point or the Rag Doll
Back in the village, meet Upyr at Vesna’s house and talk to them. After the cutscene, knock on the door. To get Vesna to come out, choose the Heart dialogue option (1 Heart point) or tell her about the Rag Doll from the Burned Homestead.
Vesna finally opens up and tells you that her husband Luka is chopping wood in the clearing by the forest.
8 – Go to the Forest Clearing: Bukavac Boss Fight
Location: The clearing by the forest
Boss: Bukavac
Meet Rasputin back at the Coachman and travel together to the clearing to meet Luka. This starts the boss fight against the Bukavac.
Before the fight starts, you choose one of three difficulty levels: Story, Balanced or Challenge. After the fight, you have tamed the Bukavac as a Salutor that fights next to you.
9 – How to Save Vesna and Luka
Choice: The angry villagers after the Bukavac fight
Needs: the Wooden Box from Vesna’s house
After the Bukavac fight, the villagers accuse Vesna of being a witch who brought the Salutor to the village. What happens next depends on your choice:
Remind Luka of the proof that he loves Vesna
This option only appears if you examined the Wooden Box at Vesna’s house. Luka takes Vesna and leaves the village, and the villagers let her go. This is the best outcome: Vesna and Luka both live and stay together.
Other choices
Vesna and Luka can end up separated, and in the worst outcome, Vesna dies.
10 – Send a Telegram and Finish the Quest
Location: The railway station
Next quest: The Mermaid City’s Son
You end up back at the railway station, where the quest asks you to send another telegram. Enter the station and talk to the person behind the desk. This is the final task of Shadows of Sins Past.
Afterwards, you take the train to Warsaw, where the next main quest begins: The Mermaid City’s Son.
Back to: The Thaumaturge Game Guides
About The Thaumaturge
Release: March 4th, 2024 (PC), December 4th, 2024 (PS5, Xbox Series X|S)
Platforms: PC, PS5, Xbox Series X|S
Developer: Fool’s Theory
Publisher: 11 bit studios
Official Website: https://11bitstudios.com/meet-the-thaumaturge/













