Skip to content

Crimson Desert: The Void Questline Walkthrough

The Void is the final questline of Chapter 12: The Abyss in Crimson Desert, following The Final Battle. With Caliburn having fled into the Abyss, you must climb the Spire of Clockwork and navigate five interconnected Abyss locations – Riddle Square, Origin of Thoughts, Forgotten Altar, Disconnected Truth, and Ether Fragment – each with its own puzzle to restore before a Skybridge opens to the next. At the end, the trail leads to Caliburn and the final confrontation with Umbra. This guide covers all puzzles, Skybridge activations, and tips for the final boss fight.

Related Guides:
Foreboding Shadow
The Final Battle
Crimson Desert – Game Guides Hub


The Void is the last questline of Chapter 12: The Abyss. It consists of two quests, starting with A Shadow in the Void.

Description
“Caliburn vanished along with the Abyss gate created by Grundir. Go to the Abyss and go after Caliburn, who must be somewhere within.”

Head to the Abyss

How to Reach the top of the Spire of Clockwork

Open your inventory. You should have the item Spire of Clockwork Key from when you fought Bastier in Traitor. Travel to the Spire of Clockwork east of Demeniss’ Golden Plains. Insert the Spire of Clockwork Key at the Main Gate.

 Spire of Clockwork - map - Crimson Desert camzillasmom.com
 Spire of Clockwork - location - Crimson Desert camzillasmom.com

Enter the room with the brightly lit machine and pull the handle to start up the gears.

 Spire of Clockwork - Brightly Lit Machine - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - Brightly Lit Machine Handle - location - Crimson Desert camzillasmom.com

Now you have to climb to the next level. You can only climb where the pipes are.

 Spire of Clockwork - First Part Climb - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - First Part Climb 2 - location - Crimson Desert camzillasmom.com

Reach the next machine. You will notice that it is brightly lit again, as if an invisible force is guiding you with light. Pull the lever to activate the next set of gears.

 Spire of Clockwork - light 1 - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - Machine 2 - location - Crimson Desert camzillasmom.com

Notice that some of the vertical pipes have handlebars to climb up on. Use them to climb up to the next platform.

 Spire of Clockwork - Level 2 first handlebars - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - Level 2 second handlebars - location - Crimson Desert camzillasmom.com

Keep climbing until you reach the top, where you can exit to the outside and wait for the opening of a turning gear.

 Spire of Clockwork - Climb up to the exit - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - Climb up to the exit hole - location - Crimson Desert camzillasmom.com

There is an elevator that will take you to the top. Just press the button. Enter the building at the top for the Abyss Gate to appear.

 Spire of Clockwork - Elevator - location - Crimson Desert camzillasmom.com
 Spire of Clockwork - Abyss Gate - location - Crimson Desert camzillasmom.com

How to Restore the Riddle Square Abyss

There are two turbines in the center of Riddle Square, but they are not working. There is a yellow, round button. Use Axiom Force on it to activate the turbines.

 Riddle Square - Bottom turbines - location - Crimson Desert camzillasmom.com
 Riddle Square - Bottom turbines turned on - location - Crimson Desert camzillasmom.com

The turbines remain active only for a limited time. Go to the main round turbine, jump, and fly to start. Follow the big rings to the big power core. Hang onto it and use Force Palm to restore the Riddle Square Abyss. You can now use the Wind Element Skill. Don’t forget to pick up the Abyss Artifact by the spikey statue to complete the location.

 Riddle Square - Power Core - location - Crimson Desert camzillasmom.com
 Riddle Square - Wind Element - location - Crimson Desert camzillasmom.com

Riddle Square has only one Skybridge, leading to Origin of Thoughts. As with all Skybridges, use Axiom Force on the small pillar that appears when going through the pyramid-shaped gate. Then follow the path to the transporter.

 Riddle Square - Skybridge - map - Crimson Desert camzillasmom.com
 Riddle Square - Skybridge - location - Crimson Desert camzillasmom.com

How to Restore the Origin of Thoughts Abyss

As the location states (see description), you have to reach the highest point by using the turbines provided and climbing.

 Origin of Thoughts - Ground Floor Turbines - location - Crimson Desert camzillasmom.com
 Origin of Thoughts - Middle Floor Turbines - location - Crimson Desert camzillasmom.com

You will notice that some turbines on the middle floor are not working. Look for a blue power stick on this level.

 Origin of Thoughts - Blue Glow from above - location - Crimson Desert camzillasmom.com
 Origin of Thoughts - Blue Glow from the side - location - Crimson Desert camzillasmom.com

Use Axiom Force to transport the blue power stick to the turbines, then place it in a gap between the circuits. Once placed, use Jump-Force Palm to lock it in and start the turbines.

 Origin of Thoughts - Blue Stick in Slot - location - Crimson Desert camzillasmom.com

You can now fly to the top riddle. Notice that there are three power squares that need power. Look for where the blue circuits converge and go down a small shaft. There is a yellow switch. Use Axiom Force on this switch to get a birds-eye view of the big center, round puzzle. The three blue dots in the top-left of the screenshot have to be on the same line as the yellow dots.

 Origin of Thoughts - Switch - location - Crimson Desert camzillasmom.com
 Origin of Thoughts - Birdseye - location - Crimson Desert camzillasmom.com

You can now fall through the center of the big circle to reach the ground floor again. Then use Jump-Force-Palm on the yellow glowing circle to solve the Origin of Thoughts Abyss. Don’t forget to pick up the Abyss Artifact!

 Origin of Thoughts - At the top - location - Crimson Desert camzillasmom.com
 Origin of Thoughts - At the bottom - location - Crimson Desert camzillasmom.com

Origin of Thoughts has only one Skybridge, leading to the Forgotten Altar. As with all Skybridges, use Axiom Force on the small pillar that appears when going through the pyramid-shaped gate. Then use the transporter and follow the path towards the north.

 Origin of Thoughts - Skybridge - map - Crimson Desert camzillasmom.com
 Origin of Thoughts - Skybridge - location - Crimson Desert camzillasmom.com

How to Restore the Forgotten Altar Abyss

The Forgotten Altar has a desert theme with a dark, vertical tornado-like storm in its center. Around the storm pit are four square power units partially surrounded by thorns. There is one on each corner. A bit further outside are vertical ventilators that can take you to the top when power is active. Don’t get too close to the storm, or you will be pulled in.

First of all, look for a ball near the thorns. It belongs in a socket near a square power unit. This unit already has a second, socketed ball.

 Forgotten Altar - Loose Ball - location - Crimson Desert camzillasmom.com
 Forgotten Altar - Loose Ball Socket - location - Crimson Desert camzillasmom.com

This will power up the square units around the storm pit and their ventilators. Take one of the ventilators to the floor above. Land on the center mechanism of the storm. You will spin around on it. Select your wind ability, enter focus, and unleash Nature’s Snare to stop the storm. You can now drop down to the center of the storm.

 Forgotten Altar - Center of the Storm - location - Crimson Desert camzillasmom.com
 Forgotten Altar - Center of the Storm Bottom View - location - Crimson Desert camzillasmom.com

To get inside the power core on the bottom, hang on the left side of the revolving round side flaps. Enter focus and use the focused force palm on the right side of the flap. Since you are hanging on the left side, you will be taken inside, and you can use jump-force palm to activate the Abyss. Don’t forget the Abyss Artifact.

Forgotten Altar has only one Skybridge, leading to Disconnected Truth. As with all Skybridges, use Axiom Force on the small pillar that appears when going through the pyramid-shaped gate. Follow the path southeast to find the teleporter.

 Forgotten Altar - Skybridge - map - Crimson Desert camzillasmom.com
 Forgotten Altar - Skybridge - location - Crimson Desert camzillasmom.com

How to Restore the Disconnected Truth Abyss

There is a turbine below the Abyss Nexus. Just drop down and fly to the bottom entrance of the pyramid. There is a bright beam where you have to land. Inside is a broken conduit that you can fix to turn on the power to the center elevator.

 Disconnected Truth Fly over - location - Crimson Desert camzillasmom.com
 Disconnected Truth Broken Conduit - location - Crimson Desert camzillasmom.com

Step on the elevator and ride it to the next level. Once arrived, it will open up to a big puzzle with broken parts and conduits.

 Disconnected Truth Elevator - location - Crimson Desert camzillasmom.com
 Disconnected Truth Next Level - location - Crimson Desert camzillasmom.com

First, there is a center console with three buttons. One of them shines yellow and can be activated with Axiom Force. The other two need some work.

 Disconnected Truth Center console - location - Crimson Desert camzillasmom.com
 Disconnected Truth Center console one active - location - Crimson Desert camzillasmom.com

Follow the center conduit to an underground section. Hint: There is a Treasure Chest.

 Disconnected Truth Underground Center Conduit - location - Crimson Desert camzillasmom.com
 Disconnected Truth Underground Treasure Chest - location - Crimson Desert camzillasmom.com

Keep following the cables. You have to repair three conduits (one underground, one on ground level, and one on the upper level) and place two square power pieces into the empty sockets.

 Disconnected Truth Square Power Piece 1 - location - Crimson Desert camzillasmom.com
 Disconnected Truth Square Power Piece 1 in place - location - Crimson Desert camzillasmom.com

One of the square power sockets is attached to the overhead pyramid. You can fly over and use Axiom Force to bring it down. Place this one into the socket on the top floor, to the left of the console with the three buttons. This will activate the left button.

 Disconnected Truth Square Power Piece on Pyramid - location - Crimson Desert camzillasmom.com
 Disconnected Truth Square Power Piece on Pyramid Axiom Force while Flying - location - Crimson Desert camzillasmom.com

Now you need to pull out one of the square power pieces from the ground floor. Pull out the one just below the socket you just placed, and take it to the empty socket in the upstairs center.

The square power pieces should now be in the following sockets when standing in front of the three buttons:
-> Upstairs left (from overhead pyramid)
-> Upstairs center (from ground floor left)
-> Groundfloor center (remains)

Activate all three console buttons with Axiom Force, then Force Palm the round Power Plate. This will open up the sky, and you can retrieve the Abyss Artifact from the top of the overhead pyramid.

Now you can activate the Disconnected Truth Skybridge. Go through the pyramid gate and use Axiom Force to activate the bridge.

 Disconnected Truth Skybridge - map - Crimson Desert camzillasmom.com
 Disconnected Truth Skybridge - location - Crimson Desert camzillasmom.com

Follow the path to the right to find the transporter. On the first island, enter the memory stage to use the moving platforms that only exist in memory. You have to be quick. The memory only lasts for a short while.

If you fall and need to start up the memory again, choose the Visione to put it on, then select it again to choose a memory to play. The memory you need is at the Abyss Tab: Memories of the Disconnected Truth.

 Disconnected Truth Memory - location - Crimson Desert camzillasmom.com
 Disconnected Truth Teleporter - location - Crimson Desert camzillasmom.com

The teleporter will take you to a location called “Denn River“.

 Denn River UFO - location - Crimson Desert camzillasmom.com

Right from the start, you can move a square power piece to a socket. First, find the power bar in the water area that powers the blue force field. Use Axiom Force to pull it out of the socket. Then, you can move the power square into the socket and lock it in with jump-Force Push.

 Disconnected Truth Power Bar - location - Crimson Desert camzillasmom.com
 Disconnected Truth Socket - location - Crimson Desert camzillasmom.com

Now you can climb up to the top and solve the tile puzzle. Make sure the power flows to all power nodes. You will then fly up to the Ether Fragment Abyss.

How to Restore the Ether Fragment Abyss

This is an easy one. The big, round power plate only needs a jump-Force Palm to activate the Ether Fragment Abyss.

 Ether Fragment Abyss Power Plate - location - Crimson Desert camzillasmom.com

Ether Fragment has only one Skybridge. As with the others, use Axiom Force on the appearing pillar for the Skybridge to activate. There is an Abyss Gate at the other end leading to Caliburn’s location.

 Ether Fragment Abyss Skybridge - map - Crimson Desert camzillasmom.com
 Ether Fragment Abyss Skybridge - location - Crimson Desert camzillasmom.com

Persue Caliburn

Finally, we’ve arrived at Caliburn’s location, and the boss fight awaits.

You will arrive at the Dimensional Bonds Abyss. Crossing over seems impossible, but it is doable if you double jump and fly across.

 Dimensional Bonds from Ether Fragment - map - Crimson Desert camzillasmom.com
 Dimensional Bonds from Ether Fragment - location - Crimson Desert camzillasmom.com

Look for small ledges to recover your stamina and climb to the top. There is a power plate here that only requires a Force Palm to provide power to the area. Then you can cross over to the big gate at the center. As soon as you’re close enough, an Abyss Gate opens, and you can follow Caliburn inside and finally defeat him.

 Dimensional Bonds - Restore the pulse of Clockwork - location - Crimson Desert camzillasmom.com
 Dimensional Bonds - Follow Caliburn - location - Crimson Desert camzillasmom.com

Reward:
Twisted Verdict (Sword)

Description
“Whether it was Caliburn or Myurdin, the being controlling them vanished. Follow the trail of uncertainty and venture into the very depths of the Abyss.”

Chase the Unknown

After defeating Caliburn, enter the next Abyss Gate. First, you have to fight Myurdin, then Umbra. Blackstar will join you when fighting Umbra. Dodge Umbra’s attack while riding the dragon. Use Fireball, aiming at the center – Umbra’s eye. As soon as the yellow bar under the health bar is full, Umbra is weak. Fly to the eye and use Force Palm to complete the questline.

 After Caliburn Abyss Gate - location - Crimson Desert camzillasmom.com
 Umbra Fight - location - Crimson Desert camzillasmom.com
author avatar
Camzillasmom Collectibles Hunter
It all began in the ’80s when I was just 7 years old. Starting with basic arcade games, I soon delved into titles like Loom and Monkey Island by Lucasarts. Throughout the years, as I indulged in more and more games, I consistently sought clear guides to swiftly navigate my gameplay. Now, it’s my turn to contribute back to the community.

About Crimson Desert

Release: March 19, 2016
Developer: Pearl Abyss
Publisher: Pearl Abyss
Official Website: https://crimsondesert.pearlabyss.com/en-US/Main