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The Artisan of Glimmith: Window 3 – Watermill Puzzle Solutions

The Artisan of Glimmith is a puzzle game in which players fill a preset grid of empty tiles with predefined shapes, following specific rules. The goal is to restore an ornate window in a specific area to its full golden glory and solve all puzzles in that area.

This guide focuses on the third Window Area, the Watermill. I’ll show you where all 33 puzzles are and how to solve them to restore the window’s gold status.

Related “The Artisan of Glimmith” Guides
Window 1: Bridge Solutions
Window 2: Bridge Buildings Solutions
Window 4: Church Ruins Solutions
Window 5: Village Restaurant District Solutions


As of the update from May 10th, 2026, Puzzle IDs are now available, and it gets much easier for you to find the puzzle solution you need. I changed all the puzzle titles to their Puzzle ID. Just mouse over the (?) to find the Puzzle ID. The screenshot below is from the devs’ changelog.

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After the bridge building, you can either go to the right, The Watermill, or to the left, The Church Ruins. This is the guide for the Watermill. Keep the following in mind:

How to restore the artworks:
-> Only shapes matter.

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The game is divided into areas with a window that needs to be restored, and players must solve a minimum number of puzzles in each area to do so. Solve all puzzles to fully restore the window to gold status.

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The third window is in an area with platforms leading to the right from Window 2, to a Watermill. This Window requires 14 Puzzles to restore, 21 to turn it silver, and 33 to turn it golden.

ID: 40972

Puzzle one is on the southern of the two wooden platforms with the two puzzle pillars. A new difficulty is introduced: Delta. The two regions touching this symbol must be different shapes.

Requirements:
-> Vertical 3-square shape.
-> 3-square corner shape.

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Solution

ID: 50975

Puzzle two is above Puzzle one. A new difficulty is introduced: Gemini. The two regions touching this symbol must be the same shape.

Requirements:
-> Vertical 3-square shape.
-> 3-square corner shape.

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Solution

ID: 98966

The path is separating now. Puzzle 3 is the lower puzzle.

Requirements:
-> Vertical 4-tile shape.
-> 4-tile block.
-> Delta

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Solution

ID: 95609

Puzzle four is above Puzzle three.

Requirements:
-> Vertical 3-tile shape.
-> 4-tile block.
-> Gemini

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Solution

ID: 92608

The path continues to the right, towards the castle with the watermill. Puzzle five is the lower of the two puzzles. Gamma and Gemini are combined in this puzzle.

Requirements:
-> Single tile shape
-> 4-tile block.
-> Delta & Gemini

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Solution

ID: 75781

Puzzle six is next to Puzzle five.

Requirements:
-> 2-tile vertical shape.
-> 3-tile vertical shape.
-> Delta & Gemini

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Solution

ID: 00644

Puzzle seven is across the wooden bridge, outside of the castle walls.

Requirements:
->3-tile vertical shape.
-> 3-tile corner shape.
-> Delta & Gemini

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Solution

ID: 05837

Puzzle eight is near the watermill entrance by the wall.

Requirements:
->1-tile shape.
-> 4-tile block.
-> Delta & Gemini

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Solution

ID: 44604

Puzzle nine is above Puzzle eight, by the small building.

Requirements:
-> 4-tile block.
-> 5-tile U-shape
-> Gemini

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Solution

ID: 85784

Puzzle ten is close to Puzzle nine by the same building.

Requirements:
-> 3-tile L-shape
-> 4-tile block.
-> Delta & Gemini

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Solution

ID: 39969

Puzzle eleven is above Puzzle ten, closer to Window 3.

Requirements:
-> 3-tile L-shape.
-> 4-tile flash shape.
-> Gemini

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Solution

ID: 91977

Puzzle 12 is just by Window 3.

Requirements:
-> 2-tile vertical shape
-> 3-tile vertical shape

-> Delta & Gemini

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Solution

ID: 54607

Puzzle 13 is inside the well.

Requirements:
-> 10-tile broken circle.
-> 6-tile block with 2-tile attachment

-> Delta & Gemini

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Solution

ID: 36968

Puzzle 14 is south of the well.

Requirements:
-> 2-tile vertical shape.
-> 3-tile corner shape.

-> Delta & Gemini

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Solution

ID: 90640

Puzzle 15 is next to Puzzle 14.

Requirements:
-> 2-tile vertical shape.
-> 4-tile T-shape

-> Delta & Gemini

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Solution

ID: 03602

Puzzle 16 is next to Puzzle 15, on the other side of the tree.

Requirements:
-> 2-tile vertical shape.
-> 5-tile cross

-> Delta

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Solution

ID: 19963

Puzzle 17 is next to Puzzle 16.

Requirements:
-> 2-tile vertical shape.
-> 8-tile circle

-> Delta & Gemini

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Solution

ID: 51563

Puzzle 18 is to the right of the well.

Requirements:
-> 2-tile vertical shape.
-> 3-tile corner shape.

-> Delta

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Solution

ID: 57964

Puzzle 19 is above Puzzle 18, upstairs.

Requirements:
-> 5-tile M-shape
-> 3-tile corner shape.

-> Delta

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Solution

ID: 81796

Puzzle 20 is one of three Puzzles by the house at the cliffside. This one is on top of the stairs.

Requirements:
-> 2-tile vertical shape
-> 3-tile corner shape.

-> 3-tile vertical shape
-> Gemini

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Solution

ID: 64788

Puzzle 21 is to the right of Puzzle 20, just by the cliff.

Requirements:
-> 1-tile shape
-> 4-tile block.

-> 8-tile circle
-> Delta

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Solution

ID: 95833

Puzzle 22 is to the right of Puzzle 21, next to the door.

Requirements:
-> 3-tile corner shape
-> 4-tile L-Shape.

-> 5-tile L-Shape
-> Delta & Gemini

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Solution

ID: 52682

Puzzle 23 is on a little island to the right, together with Puzzle 24.

Requirements:
-> No shape requirement.
-> Delta & Gemini

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Solution

ID: 40969

Puzzle 24 is on a little island to the right, together with Puzzle 23.

Requirements:
-> No shape requirement.
-> Delta & Gemini

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Solution

ID: 46707

Puzzle 25 is back on the mainland, on the island behind the watermill structures.

Requirements:
-> 4-tile block
-> 3-tile vertical shape
-> 5-tile vertical shape

-> Delta & Gemini

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Solution

ID: 64966

Puzzle 26 is at the back of the castle, at the pavilion. It’s the hardest in the game, at Level 7 difficulty. It’s a 14×14 tile board.

Requirements:
-> 4-tile block
-> 6-tile block
-> 9-tile block

-> Delta & Gemini

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Solution

ID: 43838

Puzzle 27 is hidden in the back garden, near the previous pavilion. It’s the Level 5 Puzzle.

Requirements:
-> 2-tile block
-> 3-tile corner
-> 5-tile corner

-> Delta & Gemini

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Solution

ID: 86989

Let’s return to the watermill entrance and wrap up towards Window 3. Puzzle 28 is to the left of the wooden bridge by the watermill entrance.

Requirements:
-> 3-tile block
-> 3-tile corner
-> Gemini

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Solution

ID: 76986

Puzzle 29 is next to Puzzle 28, by the watermill entrance.

Requirements:
-> 3-tile block
-> 3-tile corner
-> Delta

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Solution

ID: 31996

Puzzle 30 is with Puzzle 28 and Puzzle 29 outside the watermill wall.

Requirements:
-> 3-tile block
-> 3-tile corner
-> Delta & Gemini

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Solution

ID: 16830

Puzzle 31 is just down a wooden staircase from Window 3.

Requirements:
-> 3-tile vertical shape
-> 4-tile vertical shape
-> Delta & Gemini

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Solution

ID: 71793

Puzzle 32 is in the courtyard, up the steps, next to Puzzle 19 (ID: 57964).

Requirements:
-> 3-tile corner
-> 5-tile Z-shape
-> Delta

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Solution

ID: 62685

Puzzle 33 is also near Window 3, but hiding behind the right side watermill tower.

Requirements:
-> No shape restrictions
-> Delta & Gemini

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Solution

ID: 23608

Puzzle 34 is hiding on the small island to the left of the watermill.

Requirements:
-> No shape restrictions
-> Delta & Gemini

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Solution

ID: 95612

Puzzle 35 is on a small island with a tree in the northeast of the windmill.

Requirements:
-> No shape restrictions
-> Delta & Gemini

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Solution
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Camzillasmom Collectibles Hunter
It all began in the ’80s when I was just 7 years old. Starting with basic arcade games, I soon delved into titles like Loom and Monkey Island by Lucasarts. Throughout the years, as I indulged in more and more games, I consistently sought clear guides to swiftly navigate my gameplay. Now, it’s my turn to contribute back to the community.

About Artisan of Glimmith

Release: March 17, 2016
Developer: Lunarch Studios
Publisher: Lunarch Studios & 983 Interactive.
More Info on Steam: https://store.steampowered.com/app/4160210/The_Artisan_of_Glimmith/